심해의 파멸, 자이루다
심해의 파멸, 자이루다
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
심해의 파멸, 자이루다
Mana Cost:
4Blue or BlackBlue or Black
Converted Mana Cost:
6
Types:
전설적 생물 — 악마 크라켄
Card Text:
단짝 — 당신의 시작 덱에는 전환마나비용이 짝수인 카드들만 들어 있다.
자이루다가 전장에 들어올 때, 각 플레이어는 자신의 서고 맨 위 카드 네 장을 자신의 무덤에 넣는다. 그 카드들 중 전환마나비용이 짝수인 생물 카드 한 장을 당신의 조종하에 전장에 놓는다.
Flavor Text:
사이버클로의 공포, 가이강
P/T:
6 / 6
Rarity:
Rare
Card Number:
384
Artist:
Rulings
6/1/2020 If you reveal a companion outside the game, for as long as it remains there, you may pay 3 any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you’ve brought into the game. For example, if it’s discarded, countered, or destroyed, it’s put into your graveyard, remaining in the game. This is a change from previous rules.
6/1/2020 Paying 3 to put your companion into your hand is a special action. It doesn’t use the stack and players can’t respond to it. Once you take this action, you may cast that card if it’s legal to do so before any other player can take actions.
4/17/2020 If a card in a player’s graveyard has Variable Colorless in its mana cost, X is considered to be 0.
4/17/2020 A card with mana value 0 has an even mana value.
4/17/2020 If a replacement effect causes a player to exile the top four cards of their library instead of putting them into their graveyard as Gyruda’s triggered ability resolves, the creature card you choose may be one of those cards in exile.
4/17/2020 Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it’s simply a card you own that’s not in your starting deck.
4/17/2020 Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can’t reveal more than one. It remains revealed outside the game as the game begins.
4/17/2020 The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
4/17/2020 If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can’t change their mind.
4/17/2020 If you reveal a companion outside the game, for as long as it remains there, you may pay 3 any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you’ve brought into the game. For example, if it’s discard, countered, or destroyed, it’s put into your graveyard, remaining in the game. This is a change from previous rules.
4/17/2020 Paying 3 to put your companion into your hand is a special action. It doesn’t use the stack and players can’t respond to it. Once you take this action, you may cast that card if it’s legal to do so before any other player can take actions.
4/17/2020 The companion’s other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
4/17/2020 The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don’t all have activated abilities.
4/17/2020 You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.

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