Lisette, doyenne de la racine
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Lisette, doyenne de la racine
Mana Cost:
2GreenGreen
Mana Value:
4

Types:
Créature légendaire : - humain et druide
Card Text:
À chaque fois que vous gagnez des points de vie, vous pouvez payer 1. Si vous faites ainsi, mettez un marqueur +1/+1 sur chaque créature que vous contrôlez, et ces créatures acquièrent le piétinement jusqu'à la fin du tour.
Psychagogue
Black
Flavor Text:
« La vie est aussi éphémère qu'elle est vibrante. Profitez de la brève bénédiction d'une fleur avant qu'elle ne flétrisse. »
P/T:
4 / 4
Rarity:
Rare
Other Sets:
Strixhaven: School of Mages (Rare)Strixhaven: School of Mages (Rare)
Card Number:
161a
Artist:
Language:
French
Valentin, doyen de la veine
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Valentin, doyen de la veine
Mana Cost:
Black
Mana Value:
1

Types:
Créature légendaire : - vampire et psychagogue
Card Text:
Menace, lien de vie
Si une créature non-jeton qu'un adversaire contrôle devait mourir, exilez-la à la place. Quand vous le faites, vous pouvez payer 2. Si vous faites ainsi, créez un jeton de créature 1/1 noire et verte Parasite avec « Quand cette créature meurt, vous gagnez 1 point de vie ».
Druide
2GreenGreen
P/T:
1 / 1
Rarity:
Rare
Other Sets:
Strixhaven: School of Mages (Rare)Strixhaven: School of Mages (Rare)
Card Number:
333b
Artist:
Language:
French
Rulings
4/16/2021 If a nontoken creature an opponent controls would die, and both Valentin and another effect are trying to exile it instead, that opponent chooses which effect to apply. If Valentin's effect ends up not applying because of this choice, the triggered ability that allows you to pay 2 won't trigger, even if the creature card ends up in exile.
4/16/2021 If you gain life at the same time a creature you control is dealt lethal damage, that creature dies before Lisette's ability can put a +1/+1 counter on it.
4/16/2021 An ability that triggers "whenever you gain life" triggers just once for each life-gaining event, no matter how much life you gain.
4/16/2021 You may only pay 1 once for each life gain event.
4/16/2021 Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
4/16/2021 If you gain an amount of life "for each" of something, that life is gained as one event and the ability will trigger only once.
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