Fiery Justice
Other Variations:
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Fiery Justice
Mana Cost:
RedGreenWhite
Mana Value:
3
Types:
Sorcery
Card Text:
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Flavor Text:
When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.
Expansion:
Rarity:
Rare
All Sets:
Ice Age (Rare)
Time Spiral "Timeshifted" (Special)
Commander 2013 Edition (Rare)
Modern Masters 2017 Edition (Rare)
Double Masters 2022 (Rare)
Card Number:
212
Artist:
Language:
English
Rulings
3/14/2017 You choose how many targets Fiery Justice has and how the damage is divided as you cast it. Each target for its damage-dealing effect must receive at least 1 damage.
3/14/2017 If some (but not all) of the targets become illegal, the original division of damage still applies, but no damage is dealt to illegal targets. If all targets become illegal, including the target opponent for the life-gaining effect, Fiery Justice doesn't resolve. If each target for the damage-dealing effect becomes illegal while the target for the life-gaining effect remains legal, that player gains 5 life even though no damage is dealt.
3/14/2017 The target opponent for the life-gaining effect may also be a target for the damage-dealing effect. If this happens and the damage brings that player's life total to 0 or less, the life-gaining effect will raise their life total above 0 again before the player would lose the game.
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