At least you have the option to sacrifice land you used to pay the {2}, unlike a certain elemental I could name....
Posted By:
Arachobia
(11/8/2011 8:19:05 AM)
Why the hell is it common?
Posted By:
chinkeeyong
(3/18/2011 10:38:37 AM)
Tricked out flashlight FTW!
Posted By:
SgtSwaggr
(4/23/2011 12:45:36 PM)
You're missing the part where the second ability uses Charge Counters and has no limiting factors like mana cost or a tap. All you have to do is load up the counters with some other effect.
Posted By:
Atali
(1/7/2012 1:27:05 PM)
Land Tax makes this awesome.
Posted By:
JaronK
(1/10/2011 4:45:16 AM)
the effect is so appealing, but unfortunately it's so expensive :(
Posted By:
Mode
(8/1/2009 3:05:04 AM)
This is one of those weird cards where it sucks regularly but in EDH it somehow becomes acceptable
Posted By:
pedrodyl
(10/26/2012 6:05:47 PM)
Ugh, way too expensive from the fact that you have to sacrifice a land, too.
The cmc should be 1, or 2 at the most, and you shouldn't have to pay mana to use it's tap ability.
2/5
Posted By:
Fert12334
(2/10/2011 3:52:01 PM)
Through an annoyingly long process of improbable card acquirement, you have procured a long combo with somehow large reliability. It is as follows
Gilder Bairn + Paradise Mantle + Training Grounds + Coretapper + This
A 5 card combo for infinite charge counters/self draw.
Fate Transfer + Darksteel Reactor
March of the Machines
It's important to note that this would not be a leading card for stuff, if anything, it'd be like a side card that it wouldn't hurt too bad to draw. I can only give it 2.5/5 though.
See also: Culling Dais, Serum Tank
Posted By:
Psuedonaut
(4/5/2011 9:55:08 PM)
i'm gonna use this in my druid highlander deck
Posted By:
Qazior
(9/5/2010 12:51:15 PM)