x If you're looking for a specific comment, check the other printings as well.
Player Rating:
Community Rating: 2.955 / 5  (33 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Popular Comments
Hide Comments
Only show me comments rated:
12 >
It's a worm that wants to be a wurm.
Posted By: Vizzerdrix80 (2/25/2010 2:55:39 PM)


Experiment Kraj requests, nay demands, the use of your powers.
Posted By: darkgnosis (5/8/2011 4:07:36 AM)


Horseshoe crab much? Or perhaps morphling?
Posted By: Pwnsaw (1/17/2010 3:30:56 AM)


Heavy Arbalest works well with this
Posted By: MechaKraken (2/11/2011 7:38:26 PM)


This is quite a solid card for the Simic guild. If you consider a 4/4 or a 5/5 creature with pseudo-vigilance and protection from tap effects, that seems pretty good for four mana. Also works well with effects that allow you to tap for an effect (like Heavy Arbalest).
Posted By: Pillow676 (3/17/2011 9:50:21 AM)


Johnny loves such abilities^^
auras or equipment that provide tap effects might be fun with that one.
it's not the best card for things like that, though.
Posted By: Mode (1/23/2009 1:10:27 PM)


I think the only purpose of this card is Experiment Kraj.
Posted By: LuigiNumber1 (11/23/2011 3:34:22 PM)


Compared to Horseshoe Crab, on the surface, this is not bad. One extra mana for +2 power is a decent tradeoff on most cards.

However, when you consider that you really only use the crab in combos rather than to attack, the power becomes far less relevant and the greater mana cost much more consequential (particularly the Green which is generally not combo-friendly). What could have been more useful is extra toughness.

Still this is OK though.
Posted By: djflo (12/30/2011 7:01:26 PM)


wait. worms. They actually made WORMS?!
Posted By: battleofwits (1/14/2013 10:10:35 AM)


Yolo, simic bioengineer
Posted By: HalfcowMan (4/12/2014 5:59:26 PM)


We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!