Green got several good Haste creatures in Planar Chaos. Uktabi Drake, Timbermare, Groundbreaker. And don't forget, any creature that comes into play from Suspend has Haste. Then there are Flash creatures for surprise blockers. Scryb Ranger, Ashcoat Bear, Sprout (yea, the last one isn't strictly speaking a creature, but it puts a creature into play at instant speed so it counts).
Posted By:
A3Kitsune
(3/4/2010 8:29:34 AM)
Don't forget the synergy with Murderous Redcap. Nine damage for four mana? Yes please.
Posted By:
FaCr
(7/16/2010 5:16:55 PM)
A very interesting build-around-me card. I like it.
Posted By:
Max_Glycine
(6/23/2011 4:15:07 AM)
He doesn't work with where ancients tread. It checks their toughness before anything can happen to it besides static effects. Check out the ruling on the card's page. Anywho, to add, I like it with hornet cannon and thalids! nothing like making 4/4 saprolings and wasps. Make your saprolings on your opponent's end step, and you've got a bunch of 4/4's for swinging with!
Posted By:
GotOblivion
(7/22/2011 9:27:50 AM)
love it with Ooze Garden and anything with haste.
Posted By:
Maddogenes
(7/31/2011 1:34:42 PM)
fails to cancel
Posted By:
Areps
(8/2/2011 9:00:17 PM)
A bit costly, but this is extremely powerful and can be a game-ender if used with a token generator and Chancellor of the Forge.
Posted By:
TheLionsMane
(8/28/2011 4:04:02 PM)
Pandemonium wrap your head around that for a moment.
Posted By:
ninjaboy05
(9/1/2011 9:02:26 PM)
Combos hard with Norin The Wary.
Posted By:
Ryney
(9/17/2011 1:23:06 PM)
Don't forget Pandemonium or Warstorm Surge. This will add a free bolt onto every creature you cast.
Posted By:
TPmanW
(10/30/2011 1:46:37 PM)