Subtly good, since it's limited saw few tramplers. Outside of that, it is fairly meh.
Posted By:
Perfect_Genetics
(8/13/2010 8:29:22 AM)
Strictly better than Drudge Skeletons.
Posted By:
HairlessThoctar
(3/6/2010 9:57:29 AM)
Wow. Better in two ways than Drudge Skeletons. Not strictly better, but certainly worth playing over them.
Posted By:
Continue
(1/29/2013 9:53:53 AM)
IMO this is better than Will-O, at least early game. (I'll be running both..)
This guy can kill other */1s which means that people who don't want to lose permanents uselessly fapping their creatures at you will hold back, even though they can get *some* damage through. Wisp doesn't scare off small guys and thus only slows down less-aggroy decks. Imagine Goblins, Elves, or similar. These will attack regardless. But if you use This guy you can hold them off until turn 3 or so when they get a lord out; which if you built your deck right should be curving into a nasty big creature like Obliterator or maybe ramping into a Reiver Demon.
While a lot of removal (especially since Zendikar) can kill this guy dead, wasting your removal on this guy and Wisps is what you want (especially the non-regenerating variant of destroy cards) as that may well save your nasties because the opponent didn't wait.
That all said, the regeneration... (see all)
Posted By:
blurrymadness
(1/18/2013 10:16:15 AM)
Never realised how good this card actually is.
Posted By:
car2n
(2/19/2014 7:36:49 PM)