Yes this card is also useful when a player wants to cast a fatass 6/6 that costs 6 and you tap a land so they can't play it. Or if they want to harm a faerie you can just tap a land if It can prevent the spell from hitting the board.
Posted By:
EnV
(8/2/2009 12:11:28 PM)
Oops. I win.
Posted By:
PhyrexianAdvocate
(1/17/2011 11:03:31 PM)
The art is hilarious. "I-uh-WHERETHEHELLDIDTHATFAERIECOMEFROM"
Posted By:
chinkeeyong
(3/15/2011 8:17:56 PM)
Pretty close to perfectly balanced while still being interesting and useful. Probably should have said to untap any "other" perm but I wouldn't exactly call the Splinter/Mite combo "broken" so it's fine.
Posted By:
Raedien
(3/29/2011 12:29:17 PM)
what a pest :s
Posted By:
iSlapTrees
(5/9/2011 10:08:30 AM)
"Hey!" "Hey Listen!"
yup, he's annoying.
5/5
Posted By:
God_Of_The_Smurfs
(9/25/2011 9:27:19 AM)
Much better than Deceiver Exarch.
Posted By:
NeoKoda
(2/25/2012 3:21:54 PM)
Splinter Twin broke the crap out of this card. 5/5
Posted By:
atemu1234
(3/21/2012 4:03:51 PM)
I can't pester my buddies enough about how good this card mite be even without Splinter Twin.
Posted By:
DacenOctavio
(11/15/2012 8:59:21 PM)
Deceiver Exarch, Pestermite, Village Bell Ringer, and/or Midnight Guard + Kiki-Jiki and Splinter Twin. All of the colors you get to say NO with too. WUR controls :(
Posted By:
Earthdawn
(4/8/2013 4:39:07 AM)