@Ava_Adore: It can be countered just fine. Protection doesn't cover her arse until she actually hits the Battlefield. Otherwise it'd specifically state she couldn't be countered.
Posted By:
Elvoran
(1/31/2013 5:43:50 PM)
Can't be bounced, countered (I think), burnt out, or killed by black spells. The only kill spells this monster has to fear are from white, surprisingly. Besides being untargetable by these three colors, it also can't be blocked by them, and blocks them with ease. The mana is flexible, and while it can't easily be splashed, it has a good home in green and white decks. This is a serious threat against many decks, and against white or green decks, 5/5 for 5 is still a decent deal. Remember, it isn't even legendary!
Posted By:
Champion_Kitsune
(10/18/2009 12:11:41 PM)
Yeah, I definitely agree with the fact that this card has the worst art compared to the other gods. However, it's probably in the top two or three for it's effect. I am normally more of a fan of cards that work well throughout rather than ones that are just good against specific decks. Using this card I would say about 40% of the time this can completely ruin your opponent, 30% of the time it will hurt, but it won't be unstoppable, and 30% of the time it's essentially just a plain old 5/5.
Posted By:
BrutalJim
(7/3/2009 10:51:56 AM)
why does wizards make so many effects redundant with these blocs, why give so much protection to a creature that is most likely gonna b indestructible next turn?
Posted By:
Gezus82
(11/29/2009 5:35:39 PM)
@Eved Misthollow Griffin :D.
Posted By:
demidracolich
(11/6/2012 3:42:28 PM)
@Eved: "Whenever CARDNAME leaves play, put a token into play that is a copy of it."
=D
Posted By:
LordRandomness
(8/15/2012 9:38:46 PM)
Oversoul of Dusk
+ Shield of the Oversoul
+ Whispersilk Cloak
=
The perfect creature. Can't be burned, terror'ed, exiled, bounced, and doesn't die to Wrath effects. To ensure absolute irremovability, slap an Indestructibility on the Cloak with two Greater Auramancy each enchanted with an Indestructibility (just attach them with an Aura Graft). Total and complete immunity to removal.
のワの
EDIT:
@ICEFANG: Simple, just up your magnificent combo with Tajuru Preserver. And mass-removing enchantments won't kill this, merely delay its rise to glory. Just use Leyline of Anticipation to flash in an Open the Vaults in response to the removal spell that follows their enchantment wipe. How's that for invincible?
Posted By:
Azazyel
(7/31/2010 4:26:09 PM)
Can't be burnt, destroyed, or countered. WOW.
Posted By:
Duskdale_Wurm
(10/8/2010 5:16:11 PM)
I had this card in the pre-release for it's block. I was wrecking face... until Godhead of awe was plopped down. My opponent looked at me and just appologized. I was one swing away. I couldn't do anything but say... "hey, thems the break" and took my beating like a man. I think it was the only card that could have stopped me at that event. Still 5/5.
Posted By:
Rooster2257
(2/6/2013 9:28:11 AM)
so what if it can be contered...ima thinking a summoning trap would be quite nice...you might even get another!
think of the look on your opponents face.
Posted By:
darkcider
(2/16/2010 10:08:00 AM)