Sorry Mode, closest I've found was off of MTG's site:
http://www.wizards.com/mtg/images/daily/sf/sf20_helix.jpg
But they used dice. :-(
Posted By:
OmegaSerris
(9/12/2011 10:03:45 PM)
Pili-Pala+Paradise Mantle+Training Grounds=Profit
Posted By:
Lummikki
(9/15/2011 1:06:35 AM)
My Snake deck was having trouble with excess mana, so I figured why not throw a few Helix's in there. Won me a fair share of games.
Posted By:
ax_morph
(9/24/2011 5:38:21 AM)
This looks unbelievably fun, if not all that useful.
Which is what I look for in my Magic cards.
Posted By:
the_sixth_degree
(1/10/2012 6:39:41 PM)
Love the card, but the biggest threat is how much time your opponent usually has to see it coming. Without a huge mana-combo to speed up the process, they have plenty of time to figure something out.
P1: Hehe, 98 counters. Go ahead and attack me. As soon as my mana untaps, it's game over.
P2: Mhm.. Aether Snap.
P1: ....
Granted, that's a little situational, but I've started putting that card in a lot of black decks just to deal with +1/+1 counters flying around.
Posted By:
A_Real_Travesty
(9/10/2012 11:19:50 PM)
Basalt Monolith.
Mana Reflection.
Posted By:
Okuu-chan
(10/4/2012 5:40:43 PM)
This will win in 15 turns with just a SINGLE Braid of Fire, assuming both cards come out on turn 1. is not impossible to make on turn 1. That is not even considering Doubling Season, either. With ANY other mana sources, it could be faster, especially in a / deck. In multiplayer, this is completely possible. I'm sure if that were your goal, a Sterling Grove, Greater Auramancy, Fountain Watch, Elspeth, Knight-Errant, Replenish, etc, would be good considerations. Ensnaring Bridge, Leyline of Sanctity, Moat, Norn's Annex, True Believer, etc. are also helpful with this theme. Bant & Naya colors love enchantments: Enchanted Evening, Hanna, Ship's Navigator . For that mat... (see all)
Posted By:
MattLynn
(12/11/2012 5:00:07 PM)
A friend to infinite mana combo-ers everywhere.
Shroud just makes it even better.
Posted By:
wooded_taint
(7/28/2013 3:11:50 PM)
People are asking how you can possibly get 100 counters on such a thing as this?
Vorel of the Hull Clade and Gilder Barine sure have their work cut out for them... :D
Posted By:
Xinsden
(8/17/2013 9:10:39 AM)
Where this card shines the most is in multi-player where winning the game is effectively equivalent to killing three or more opponents. Generating 21 mana 3 times and having 3 blaze effects in hand can be harder then producing 100 mana and having a single helix pinnacle over the course of a multi-player game. The fact this has shroud makes it harder to stop then something like test of endurance, but, not quite as hard to stop as banefire.
Also, Doubling season, Mana Reflection.
@Xinsden nope, they both target, this has shroud. Sorry bud :\
Posted By:
Ligerman30
(9/26/2013 5:32:30 PM)