The activation cost is just too high, and, most often, I fear I'd end up using her own ability to save herself. It comes down to this:
What you fear the most: Not having enough mana to activate her and cast a counterspell.
What she fears the most: Night of Souls' Betrayal.
Posted By:
Digit
(10/22/2009 7:16:24 PM)
She owns. She can save your creatures from kill spells/damage, open your opponents up to attacks, kill your opponent's auras (or unequip them), return creatures to their owner's control, and my favorite, she triggers 'comes into play' effects! (Minion Reflector)
Posted By:
Myxomorph
(6/14/2009 4:38:51 PM)
It's casting cost and ability's cost should be switched, and it should get at least 1/2 body then, propably not bigger because the ability would be quite powerful by then
Posted By:
Qazior
(11/13/2009 6:19:38 AM)
Repeatable flicker is nice, good even if you don't have your deck to abuse it.
Posted By:
Guest1467942152
(11/14/2008 3:17:49 PM)
mistmeadow witch and nevermaker or mulldrifter
Posted By:
WolfPackXV
(7/26/2009 5:12:06 PM)
Lark ftw!
Posted By:
channelblaze
(8/10/2010 3:29:04 PM)
4 mana, save target unearthed creature :)
Posted By:
iSlapTrees
(11/25/2010 6:08:29 PM)
Fun, powerful, balanced, and something to do on turn 2 in EDH that can quite easily be relevant late game.
4/5
...and not just because I think she's got a rather high creepy-cute factor.
Posted By:
Phaeoxen
(11/23/2012 11:58:08 PM)
Kithkin are soooooo cute <333 and this lil witch can DEVASTATE plans or form new ones late game, at the BLINK of an eye!
Posted By:
Szalen
(11/29/2013 6:51:56 AM)