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C'mon WIzards!! Let the guy do more artwork! He's almost as good as Jason Chan, and he's only done two cards!
Posted By:
divine_exodus
(12/20/2010 11:53:00 AM)
I'm really glad I found this card. I might put a few of them in my future deck. White is notorious for boosting your life and this card says it all. It would be a great combo playing this card with Clarion Ultimatum.
Bring out four more lands and there you go, already three counters for Sunspring Expedition.
Posted By:
jimmy92
(3/31/2011 12:27:24 PM)
Actually this card works with fetchlands, and Rest for the Weary doesn't. So if you need something that cost a little cheaper, this could be it.
Posted By:
7pace7
(4/30/2011 11:53:42 PM)
I've never understood people who say that life gain doesn't make you win, it just makes you not lose. Isn't not losing pretty much the same thing as winning?
Posted By:
sonorhC
(10/21/2011 6:25:15 PM)
I prefer soul warden simply because for the same mana, you've got a creature that will quickly gain life and can pay itself off in the long run. Not to mention, it has the possibility of gaining more life and doesn't rely on one source.
Posted By:
arconic
(5/4/2013 6:39:57 AM)