This card is kinda terrible unless you're going prismatic.
Posted By:
FragNutMK1
(3/22/2010 1:55:57 AM)
Domain made such amazing comeback with Conflux. Compare to something like Tribal Flames and you can maybe see how this is more than just a fresh coat of paint.
Posted By:
mongoliansavage
(5/1/2011 10:48:42 PM)
Works against all colors, artifact creatures, and indestructible, in addition to debuffing power right next to toughness, letting your creatures finish the job at little risk.
Posted By:
NoobOfLore
(7/29/2011 10:31:54 PM)
If one WAS to play a 5 color deck, this card is actually very good, giving you a strong removal spell that can smoke anything up to 5 toughness, even indestructable creatures.
That having been said, obviously limited in scope.
2/5
Posted By:
Gaussgoat
(4/23/2010 12:46:31 PM)
Terror doesn't kill indestructible creatures, and this does. 5-color Control is probably the only real way to play this though.
Posted By:
Wusanderz
(11/23/2009 4:46:16 PM)
Use Dismember instead, unless one day they make a sixth color.
Posted By:
Gabriel422
(9/9/2011 1:19:31 AM)
I never liked Domain, either.
It seems nearly every Domain card is only useful for its cost when you hit 3 types of basic land... by which point you're probably packing a large number of non-basic lands to handle the unstable mana base of a 3 color deck. Rather self-defeating, IMHO.
Posted By:
Radagast
(1/16/2011 2:56:07 PM)
Domain is one of my least favorite game mechanics.
Posted By:
themlsna
(6/28/2010 12:53:46 PM)
Because cheap spells like Terror and Terminate just weren't good enough.
Posted By:
SavageBrain89
(7/19/2009 7:27:23 PM)
I think it is nice how Wizards took a mechanic that was loved from Invasion Block and brought it back in Conflux and made everyone hate it for its unplayability.
Posted By:
JFM2796
(8/24/2011 12:06:38 AM)