it has to cost more than three, but twice as much? come on. should have been 4 cmc, maybe thats too strong but could have uped green or added white
Posted By:
davidhuman
(4/27/2009 2:38:20 PM)
Hum, Draco , anyone?
Posted By:
Snaxme
(11/19/2009 1:54:25 PM)
i run of these in my naya token/mana acceleration deck, where mana is easy to come by. using these to return a titanic ultimatum or to get back a destroyed mana reflection is vastly amusing
Posted By:
pensaint
(1/2/2010 3:09:21 AM)
As with a lot of 2-for-1 cards, it has a lot of potential. Having said that, at least in standard most decks top off at 6 or 7 mana for their win conditions. While this can win the game with the right card in your graveyard and the opponent on low enough health, it's not close to being a win condition on its own.
Having said that, it's multicoloured spot removal that can still hit Great Sable Stag which is a big plus. Use it to get a Bit Blast out of your graveyard and you're looking at a 5 damage burn, 4 damage creature spot removal and 1-2 cascades. It could definitely work, but again, has the big drawback of relying on other cards to become decent.
Posted By:
JaxsonBateman
(2/5/2010 8:57:31 AM)
this is amazing with dream halls and conflux.
Posted By:
stompfest
(2/17/2011 11:08:07 PM)
for casual play, this + gleemax is death.
Also, why did they place the "if you return a nonland card to your hand" qualifier on this card? Lands already have a CMC of 0.
Posted By:
Hibron
(4/1/2011 12:10:24 PM)
It kind of HAS to cost this much. Think of Draco, Darksteel/Blightsteel Colossus, or loads of other 10+ CMC creatures. It'd be easy in a deck that uses CMCs for damage (via other cards as well of course) to pull 10+ damage, so a CMC of 4ish seems a bit perposterous. 5 CMC maybe, but 6 still doesn't treat it too badly with all that colorless. You could always use on of many many avenues to cast this turn 3-4, like cloudposts, saccing tokens to ashnod's alter, channel, etc.
It's a little more work but colorless mana is easy to come by. A single custodian on turn 2 means casting this turn 3 with a sac outlet of some kind. It's quite easy to make this an abusable card. Further with HUGE colorless monstrosities available in your hand you could opt to instead try to hard cast one as a secondary play.
Posted By:
blurrymadness
(4/18/2011 2:20:06 AM)
So you remember that Gleemax? Well...
Posted By:
thexmanlight
(2/15/2012 7:25:09 PM)
What a fun card. I like how spells like this and Riddle of Lightning don't even care about actually playing high cost spells - they simply use them as a means of shooting the enemy for a ton of damage.
Posted By:
Equinox523
(2/14/2013 12:55:24 PM)
Don't underestimate this card. I regularly combo this with Walker of the Grove as a finisher in my R/G. Evoke WoG for a 4/4 token, then Vengeful Rebirth ASAP for 8 damage. If that doesn't end it, there's still an option to 8-drop WoG if you go into the long game. Lots of nasty combo options here.
Posted By:
wideyes
(5/4/2013 12:26:20 PM)