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To Carver and Thallid_King:

Carver is correct. If there were a way to turn the cards in your hand into enchantments, then the enters the battlefield/comes into play effect of the Sigil would trigger. But, as it does say "whenever you play an enchantment spell", and the E. Evening only makes permanents into enchantments once they are on the battlefield, the abilities don't interact in any way.

I really wish it did, all the same. I have a {G}{W} enchantment deck in the works, and both of those mentioned cards are in it. It'd be awesome to see a shit ton of Angels hitting the field with my playing buyback instants and sorceries (if they counted as enchantments in my hand, I mean).
Posted By: Lateralis0ne (8/13/2010 10:22:03 AM)
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This plus the Doubling Season, Following Footsteps, Opalescence
Posted By: asandberge (11/1/2010 5:18:59 PM)
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I'm a big fan of runed halo and although this card goes well in the same deck it's absolute poison for the opposition :P
Posted By: thaviel (11/10/2010 9:50:42 PM)
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I love this card in GW deck. Some enchantresses, Rancor, some Genjus, pacifism... wheee
Posted By: IronBars (12/7/2010 8:38:05 PM)
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Gossamer Chains helps this spurt out 4/4s and helps Luminarch Ascension get online!
Posted By: DacenOctavio (12/16/2010 7:31:28 PM)
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So. Enchantress win condition, plus just straight up awesome in any deck that likes auras and beating down with said auras. Get two of these out and Rancor it up.
Posted By: leouck (4/7/2011 10:14:57 PM)
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If there is something that enchantress decks need, its this

Enchantress decks lacked some sort of killing blow aside from recasting powerful enchantments like Rancor or Armadillo Cloak, however few creatures fit the bill in such a deck

This one allows you to keep generating tokens with Endless Wurm saccing Rancor or Brililant Halo. This gives a enchantment deck some staying power and allows for a mini overrun

However without an enchantment heavy deck, this card is underwhelming at best. 4/5
Posted By: Paladin85 (9/17/2011 5:03:30 AM)
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This card is CRAZY. this + Celestial ancient + Flickering Ward = instant WIN!
Posted By: fbninja (5/27/2010 4:17:58 PM)
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It's surprising to find a card this good for an established archetype like Enchantresses. Rancor, Flickering Ward, Gossamer Chains, Aspect of Mongoose, Spirit Loop all become playable with this out. A steady stream of creatures that is virtually unanswerable outside of removal on the Sigil itself. And at 2cc with some way to sac the enchantments, what you have is a fully charged Luminarch Ascension in this. The clever thing is to use Flickering Ward to remove your own auras, then recast them.

Already quite playable on their own, devestating in concert with this, are my favorites - Glistening Oil and Angelic Destiny. Cast Glistening Oil on something like a Genju of the Falls, or just an ordinary man-land, and it returns to your hand automatically for subsequent use. Cast Angelic Destiny on maybe one of your existing token creature, sac it, repeat for persistent 8/8 flying, first strike for 2WW.
Posted By: Justice1337 (10/12/2011 9:50:39 AM)
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Doesn't work with Zur because this requires that you cast the enchantment. Zur just puts it onto the battlefield.
Posted By: adrian.malacoda (6/14/2012 8:44:09 AM)
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