Wizards made a confusing cycle with this:
Zombie (Grixis) -> Jund
Goblin (Jund) -> Naya
Nacatl (Naya) -> Bant
Valeron (Bant) -> Esper
Vedalken (Esper) -> Grixis
That's based on their flavor text/process of elimination (Vedalken and Valeron suggest Jund and Grixis in that order, but POE rules)
Based on Protection however, we have this
(Dominant colors determined based off each shard's 8 cmc 3 color creature and/or its Ultimatum):
Zombie (Grixis) -> Naya (Dominant Color: Green)
Nacatl (Naya) -> Esper (Dominant Color: Blue)
Vedalken (Esper) -> Jund (Dominant Color: Red)
Goblin (Jund) -> Bant (Dominant Color: White)
Valeron (Bant) -> Grixis (Dominant Color: Black)
The Protections themselves are logical, based upon enemy colors, but again, they contradict the flavor text. Somehow I don't think Wizards was 100% together on this, even if it is small, it was enough to make somebody as bored as me think about it.
Enough ranting though.
It's a decent card, won't win you any tourneys, but... (see all)
Posted By:
VoidedNote
(10/27/2010 9:31:09 PM)
Worse than Valeron Outlander simply because there are two 2-mana Pro-White Knights he is directly comparable to. Good in Block, though.
Posted By:
A3Kitsune
(3/10/2010 4:38:01 PM)
I want a playset badly. The art and flavor text blend perfectly to make this one of the funniest cards in the game, and as a bonus, it's playable.
Posted By:
bloodsuck
(2/12/2013 7:53:03 PM)
I never saw this guy! He's cute.
Posted By:
blurrymadness
(5/14/2013 9:56:51 AM)
@VoidedNote
Here's the thing, the shards use their dominant color for location. Flip over a magic card, and you'll see a that a guy from the red shard traveled over to his neighbor green. Wouldn't really make sense for this little guy to go all the way through Naya to get to Bant when he already seems pretty content in Naya.
Posted By:
Taudisban
(9/17/2013 11:51:15 AM)