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Community Rating: 3.410 / 5  (106 votes)
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This card just got a LOT more brutal now that Krenko, Mob Boss is a thing. Let's look at a best case scenario where no Goblins die in five turns:

Turn 1, Goblin Guide, attack for 2.
Turn 2, Krenko's Command/Dragon Fodder, attack for 2 again.
Turn 3, Goblin Chieftain, attack for 9.
Turn 4, Krenko, Mob Boss, make 5 more Goblins, attack for 19.
Turn 5, make more Goblins with Krenko, bringing the Goblin total to 20 Goblins on the field, swing for 42 damage. Then cast Brightstone Ritual, generating 20 mana, and play Mudbutton Torchrunner, Goblin Arsonist, another Dragon Fodder/Krenko's Command, and whatever other Goblins you have in your hand, making sure you have AT LEAST 5 mana still up to cast Voracious Dragon to devour all Goblins, dealing 48 damage + 3 from the Torchrunner, + 1 from the Arsonist = 52 damage by the hands... (see all)
Posted By: rogelio (2/22/2013 12:33:35 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


No one else finds this 5* for the art alone?
I love goblins and their Magic predicaments :p
Posted By: RafiqTheMiststalker (4/23/2010 9:06:00 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


In freeform games, I like the idea of throwing in Tuktuk the Explorer, Squee, Quest for the Goblin Lord and a lot of create goblin spells and enchantments. Scarf Tuktuk and even if your opponent isn't killed by the huge multi-goblin fireball, he now has to worry about your new 5/5 (or higher; he may well be 7/5 if QFTGL is up and running) artifact creature.
Posted By: count_dorku (5/25/2010 2:59:52 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


'Goblins and Dragons'
Posted By: Brixton (6/1/2010 10:18:20 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I just love the fluffiness of the card. Jund dragons and goblins have a nice little "symbiotic" relationship going on where the dragons eat the goblins and the goblins do it willingly... makes me laugh
Posted By: CommanderCondor89 (6/28/2010 5:36:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


i love this card tis won me dozens of games
Posted By: 18scsc (7/10/2010 4:44:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Get about 5 goblins out including about 2 Skirk Prospector play Brightstone Ritual
You have 5 red mana now, now sac all your goblins to get 1 R mana each that's 10 mana, then play Rise of the Hobgoblins and kick for 8, next turn play Voracious Dragon, hit the play for 16. then play a goblin and Goblin Grenade him to death.
Not that hard to pull off when you build a deck around it, it's very consistent.
Posted By: murdershot21 (7/26/2010 2:30:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


it's really risky, but if you drop him late-ish game with ib halfheart, goblin tactician out, what you do is, tap all your mountains, sac em all while you have at least 5 floating R. Then get a ton of goblins and sac em all when he comes into play. Usually that's enough to kill em b/c of damage earlier in the game.
Posted By: ChampionofSquee (10/3/2010 1:11:23 PM)
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Om nom goblins
Posted By: afallingdime (12/15/2010 11:56:30 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Turn 1 Goblin Guide, swing, 2 damage.
Turn 2 Dragon Fodder or 2 Goblin Guide, swing, 6 damage dealt.
Turn 3 Dragon Fodder or Goblin Guide or Goblin Chieftain, swing, 14 damage dealt.
Turn 4 Dragon Fodder x 2, swing, 22 damage dealt.
Turn 5 Swing, this, 16 + (7x2) + 22 damage dealt.

16+14+22 damage over 5 turns. 52 damage. Hell yeah. Anyone wanna check that?

Posted By: DacenOctavio (12/15/2010 9:56:56 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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