Picture the tense situation in Fallen Empires limited.
Your opponent has just used High Tide to summon the infamous Deep Spawn on turn 5. What are your removal options? Necrite? Too situational, and your opponent has been pumping out chumps for the last few turns with Homarid Spawning Bed. Goblin Grenade? The unstoppable lobster shrugs it off! Your only hope is this crappy card.
That this would've been the best option should say something about Fallen Empires in general. This is just about the closest it comes to removal.
But seriously, Mystic Restraints has the same casting cost. So does Control Magic, for that matter.
Posted By:
Wanderer25
(3/20/2011 5:26:56 PM)
Darksteel Colossus i got a present for you lol.
Posted By:
Ace8792
(2/17/2010 4:54:47 PM)
i have like 12 copies of this card..... it annoys me each time i see it....
at least your opponent cannot reduce the casting cost
Posted By:
Ava_Adore
(2/10/2011 7:35:16 AM)
I want to play this card with a deck full of proliferate shenanigans, just for the yucks.
Posted By:
MaddAddams
(7/3/2011 12:52:12 PM)
Rather worthless, even back then, since Control Magic was far more powerful and had the same casting cost.
Posted By:
Radagast
(11/5/2011 10:16:15 AM)
Three net counters, you say?
Sounds like it's a...
*puts on nerd glasses*
Merseine Prime!
AWWWWW YEEEAAAAHHHH!
Posted By:
Lord_of_Tresserhorn
(3/4/2012 5:16:38 PM)
this art is the best
Posted By:
Lord_of_phyrexia
(7/28/2013 5:47:07 PM)