Note that this does not make the land basic, it just gives it a basic land type. So if you turn Valakut into a Mountain, it'll be a nonbasic Mountain (sort of like Madblind Mountain, except without the extra ability).
Posted By:
sonorhC
(7/4/2011 5:22:52 PM)
This card's fun with City of Traitors, and potentially helpful in green-red Valakut builds (because Frontier can target itself). I also like pairing it with Glacial Chasm (what do you mean, creatures I control can't attack?) But I'm disappointed by the fact that this card can't rescue man-lands from Path to Exile. It would be very fun to have a "target land you control becomes a basic Forest (this effect lasts indefinitely)" land.
Still, Knight of the Reliquary + Unstable Frontier is fun, so let's say 4/5.
P.S. Fifty points and a salute to the first person who figures out how to combo this with Quicksilver Fountain or something similarly crazy. There's got to be a way...
Posted By:
Salient
(7/28/2011 10:47:19 PM)
I run two of these as crux cards in a deck abusing Allied Strategies. This leaves people guessing when I have three lands untapped including Frontiers. I could be sitting on Diabolic Edict, Tribal Flames, Harrow OR an Evasive Action.
Posted By:
lorendorky
(12/28/2011 2:17:37 AM)
Fixes mana and patches up Domain. Overall I think I prefer it to Shimmering Grotto, but they're both handy, inexpensive cards for mana fixing.
Posted By:
DoragonShinzui
(3/21/2012 6:28:07 AM)
T: Cast the Submerge or Massacre that you sided in.
Posted By:
HuntingDrake
(5/5/2012 5:38:20 PM)
@Salient with the Quicksilver Fountain.
Change an island you control to a forest. Put a flood counter on it. Lather, flood, repeat.
Can I take my 50 points in cash?
Posted By:
kzager20
(10/8/2012 3:08:05 AM)
Not bad for budget magic.
Taps for , so in a mono deck that has a light splash this land works fine.
Posted By:
TheWrathofShane
(1/24/2013 6:50:20 PM)
Here's my continuing saga of multilands in Magic, which I started in Castle Sengir and continued in Darigaaz's Caldera and Pillar of the Paruns.
So, after this third colorfest, that actually ended in Alara Reborn, the multilands (including lands that not necessarily produce multiple colors of mana but help otherways to diversify mana production) to follow were:
Magic 2010: Terramorphic Expanse and allied color comes in tapped unless you control appropriate basic land lands (Dragonskull Summit etc.)
Zendikar: Enemy color fetchlands (Arid Mesa etc.) and allied color comes into play and gain life lands (Akoum Refuge etc.)
Worldwake: Allied color comes in tapped manlands (Celestial Colonnade etc.)
Rise of the Eldrazi: Evolving Wilds.
Magic 2011: Terramorphic Expanse and Magic 201... (see all)
Posted By:
tavaritz
(3/9/2014 3:41:15 AM)