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Basically everything in the same stack as this are unaffected.

Spells before it are already cast (they are just waiting to resolve)...and spells after it will beat it due to last in, first out rules of the stack. This is only useful for non-instants. So you probably want to cast it during an upkeep and prevent your opponent from doing anything in the main phase and combat phase
Posted By: OutlawD1 (10/24/2010 9:18:45 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Teferi, Mage of Zhalfir for and against this card :)
Posted By: iSlapTrees (5/30/2011 1:03:32 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Ok. once lorwyn rotates out, there will be roughly 800 total cards in standard. just under 80 of which are instant speed. this card, for a single mana during their upkeep, forces their hand, and as long as you are prepared with counters, they will play any instants they can in response. however, now for the rest of the turn, they can not play their game-winning creatures or sorceries or planeswalkers. During your main phase, it also draws out their instants, so you know that your bomb is going to land uncontested. extremely useful. for those of you with the mindset that this is only good with a split-second like ability on it, you are wrong. that would make it ridiculously overpowered.
Posted By: Grimn777 (8/21/2009 9:40:46 PM)
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Keep in mind that this card doesn't work like a counterspell. It's a preemptive measure, and even then, opponents can play instants in response to this.

However, it can be used to stop your opponent from doing almost anything other than putting down a land for a turn.
Posted By: Vinifera7 (10/9/2009 12:41:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Tell me, Mr. Anderson... what good is a phone call... if you're unable to speak?
Posted By: Vedalken_Arbiter (9/17/2011 3:28:44 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


"Shush!" -Acuras, Sentemplar Monk
Posted By: liir007 (8/11/2009 7:06:56 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


not a bad card, great => no, terrible => no, situarional





YES

like most cards, this is situational, at the right time, this can save you, especially against a nearly creatureless deck, or right after a WoG for an open face shot
Posted By: Dingo777 (10/3/2009 10:42:44 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


While weaker than it seems at first glance, it can be extremely powerful situationally. Notably, Orim's Chant is no longer extended-legal, so no-stick can still use it (though it isn't as strong due to ts inability to deny people the ability to attack, which curtails its value somewhat as it is less generically applicable).

This can be a Time Walk if used properly to prevent your creatures from being wiped via Wrath or similar, or to prevent them from dropping a blocker or sorcery-speed combo piece. It is also a handy anti-control tool as you can drop it to protect your own spells.
Posted By: Titanium_Dragon (8/30/2009 4:01:17 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card's a powerhouse! "Shut yo face! You just got Silenced biatch!"
Posted By: madformedusa (10/2/2009 7:15:03 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Three or four plus years ago this card would've been blue, and it would've had a cost of 1BlueBlue or 2BlueBlue, but since white is apparently not strong enough, they have to keep printing cards like this, Oblivion Ring, Path to Exile, Journey to Nowhere, and Baneslayer Angel. White's "Answer to everything" flavor is getting out of hand, since having an answer to everything means bleeding mechanics from other colors.
Posted By: Omniance (10/14/2009 7:13:19 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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