Maybe they should have stayed with the mystic snake formula and kept it as a creature spell with flash (makes more sense flavor wise I think) instead of an instant - sort of you supplanting their summon spell with a summon spell of your own. Either that or make it a kickable version of essence scatter.
Posted By:
Kilnfest
(11/3/2009 4:21:39 AM)
Cant anyone see the power of this card in a Polymorph deck? =D
Posted By:
Xyba
(12/17/2009 11:06:17 PM)
Not bad; a cool looking card that could be used to good effect. This will probably be at its best in the mid-late game when an opponent is looking to drop something truly horrific on you, like a Baneslayer Angel.
At 4CC it isn't going to help you early on too much, but hang in there and use it to blow up something big.
This card would be dynamite if the 2/2 token had flying or some form of evasion.
3.5/5
Posted By:
Gaussgoat
(2/4/2010 8:37:00 AM)
Is that not a text error? It does not say whos' control it will be under. For the cost and the ability I asumme it's the casters, or it would be terrible.
2.5
Posted By:
PaladinOfSunhome
(2/4/2010 2:41:56 PM)
If you counter a creature that’s thrown at you before it hits the battlefield (or if a teammate counters it after it hits you and before it hits the battlefield), then the player that cast that creature is out, not you, plus another creature gets to come back into the game. It’s a two creature swing!
Posted By:
Dr_Pants
(3/19/2010 8:29:17 AM)
Doesn't that mean that Jace would lose a battle against himself?
Posted By:
Test-Subject_217601
(12/3/2010 1:48:24 PM)
I'd rather use Desertion or Dismiss.
Posted By:
ThatStunna
(2/1/2013 8:19:32 PM)
Illusion tribal deck, much? The token is 3/3 Hexproof with Lord of the Unreal.
Posted By:
Arachnos
(1/17/2014 6:59:31 AM)