Oh back in the day, eh? Back before we new the Eldrazi were reality devouring monstrosities beyond the comprehension of man, and just assumed they were a lost race with a penchant for ginormous statues.
I slept much better back then.
Posted By:
TPmanW
(2/21/2013 10:17:33 AM)
"In his house at R'lyeh dead Cthulhu waits dreaming."
Posted By:
OrzhovGhostCouncil
(6/14/2010 11:32:51 PM)
That is not dead which can eternal lie, and with strange aeons even death may die.
Posted By:
ROBRAM89
(3/19/2011 11:15:36 PM)
In the Pre-release I had to wait for an alpha strike opportunity before being willing to play it with the drawback of sacrificing creatures...even at that, if it hit the table it was game over. In that environment the +1/+1 and Flying are generally enough and the Indestructability is bonus.
In constructed the Indestrucatiblity is the key and the others are bonus. Either way it can be game over quickly.
Posted By:
Nighthawk42
(9/28/2009 3:18:36 PM)
Play with Awakening Zone.
Downside? What downside?
Posted By:
NoobOfLore
(1/5/2011 6:59:40 PM)
Let's look at the abilities this card grants, shall we?
+1/+1: Kozilek, Butcher of Truth
Flying:Emrakul, the Aeons Torn
Indestructible: Ulamog, the Infinite Gyre
So it seems that the three Legendary Eldrazi were in mind when this card was made.
The +1/+1 is from Kozilek because he's a 12/12 that costs 10. It's a stretch, I know.
Posted By:
TDL
(10/7/2010 9:52:15 AM)
This card insinuates Ryleh soo oviously and the Eldrazi are ,in NAME and function nearly the same as Lovecraft's Cthulu .The Eldrazi sounds alot like Old Olds (but the "neutral" Elder Gods fight them because they seek the end to everything . Actually , the Eldrazi are most like one Old One in particular ,Cthulu ,who wishes to just destroy things with out any sort of emotion or purpose ( prehapts the POINT of Cthulu is that he HAS no motive or logic ). The other Old Ones from the Necronomicon have a little more ....intelligence and tact in their evil so they are more like intelligent demons .
The King in Yellow uses intellect to bring terror as well as the Black Pharoh ,
Posted By:
cioskookycards
(2/23/2012 2:06:20 AM)
Reminds me of Akroma's Memorial. This is better, with the reduced cost. Indestructibility instead of pro. red and black, good deal. Absence of trample and vigilance might be important, and the sacrifices... It might be even, but this can be used in speedier and more interesting decks. Either one, it's rare that for it to not finish an opponent immediately. They need to have a counterspell, or worse, instant artifact destruction.
Posted By:
rubber
(10/14/2009 12:05:37 PM)
Lol what if it spelled "GOOD GAME" on the blocks...
Posted By:
Enigma
(10/1/2009 8:52:48 PM)
This card is so epic... I don't even know what to say about it. I saw it played for the first time a couple of days ago and did a double-take while reading it. Holy smokes.
This card and Vedalken Shackles make a disgusting combination worthy of curses from your opponent.
Needless to say, keeping it alive will be your top priority. Bounce spells and effects will be of huge assistance here... Boomerang and Master Transmuter are both good candidates at a low cost. If someone does blow it up, a simple Reconstruction will take care of things.
5/5, a true game changer.
Posted By:
Gaussgoat
(2/16/2010 11:42:06 AM)