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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.304 / 5  (84 votes)
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I've never liked these cards, it's just too much of a trouble for just one card.
1. you have to have enough mana for this
2. Enough for the creature
3. Enough for the ability
4. You get 1 card!!! YAY! There are so many better ways of spending your mana, this is useless
Posted By: Shiduba (9/27/2009 3:22:50 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's like James Paick actively tries to turn in the most uninspiring unmemorable art possible for each card he's assigned.

"Carnage Altar" is not a card that should have unmemorable art; can you imagine what Chippy or Daarken would've done with it? Cripes.
Posted By: Salient (8/27/2011 10:21:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'm glad they still print cards like this. It makes me feel better about pwning people with Baneslayer Angel. 1/5
Posted By: PhagePoker (11/9/2009 8:35:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's like Rod of Ruin but worse.

Well, maybe just as bad. Still though, why do they make these uncommon?
Posted By: theelk801 (10/5/2009 4:51:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I made a deck recently running hellspark elementals, Bloodghasts and Quest for the gravelord amongst other things. Do you think this would be beneficial considering the decks speedy aggro oriented? Maybe useful against a stalling control deck? Sideboard or maybe run one or two in deck or not at all? Any info greatly appreciated thx.
Posted By: richter25 (11/8/2009 8:07:22 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I give it a solid three for the instances it is useful, because in those instances it works wonders, i like using it with roil elemental
Posted By: EvilCleavage (2/23/2010 8:57:13 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Sort of like Phyrexian Vault, with the numbers switcheda bit.
Posted By: Test-Subject_217601 (1/12/2011 11:54:41 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I always like to give cards the benefit-of-the-doubt, well, there are some exceptions. But I agree, this is a terrible card. Culling Dais, you tap it, sac a creature, then pay {1}, sac the Dais, and draw a card. Sure, a lot more could go wrong, but if your opponent hasn't killed the Dais by that point, they aren't going to.
Granted, I could see this being useful if you had a crap-load of mana out on the table, and, maybe, say a bunch of Core Prowlers, and your opponent has a few poison counters... But the only reason I would ever see to use this card, is if you didn't have any other choice to sac your creature, and you really wanted it to hit the graveyard (Like Protean Hulk.)
Posted By: TAGVoar (2/17/2011 3:15:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


At first glance, Carnage Altar definitely looks like crap. Sacrificing a guy and paying 3 mana just to draw a card definitely comes off as being incredibly inefficient.
However, unlike similar cards (such as the previously mentioned Phyrexian Vault and Culling Dais), Carnage Altar merely asks that you provide bodies and mana. Altar doesn't need to be tapped, nor does it have to blow itself up at the end. Definitely screams COMBO CARD, in my opinion.

Want an interesting use for it? Myr tribal/combo.
Posted By: Pol_Pot (4/3/2011 4:18:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


meh rather use Culling Dais
Posted By: Khultar (5/28/2011 12:34:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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