x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.406 / 5  (620 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
<<  2223242526 > >>
totaly awsome wiht the con***ion. and yes, the abillitys do stack, you have annahilator 6 amd 2, making them sack 8. but even if it didnt, this card would be awsome just with the + and the trample, a 15/15 can still be chummed by a storm crow. it dosent say pro colors, it says pro colored spells.
Posted By: bijart_dauth (4/20/2010 4:58:34 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card makes me think of Nemesis of Reason as a fair card. This takes an entire deck-type and rips it a new one; Side-Decks everywhere will have this card as a mill-counter. The only way to ensure this card is destroyed is to exile it with an artifact or creature ability, OR (What I want to do, one day), use Jace the Mindsculptor, and make sure that this Feces-Spawning Machine is in my opponent's library.
Posted By: Yren (4/20/2010 7:55:15 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Words cannot describe.


Huh, interesting.
A savor the flavor article established that the correspoding kor and merfolk gods of the sky, Emeria and Kamsa, whom are both the distorted memory of Emrakul are both 'ostensibly female'.
Trying to characterize the Eldrazi by such 'quaint' humanoid characteristics like gender seems genuinely tragic to me.
Posted By: HairlessThoctar (4/21/2010 2:40:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Because Extended Hypergenesis didn't have enough ridiculous creatures to play.
Posted By: GruesomeGoo (4/22/2010 9:00:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


My milling efforts are in vain when I failed to notice the 'shuffle you library' context. And the lesson is, read carefully before you decide to make a move. This dude won't die, even if milled from the library, doing so only resets the whole graveyard back into the owners library before you know it.
Posted By: SorianSadaskan (4/22/2010 10:01:05 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I really wish Windbrisk Heights were still in Standard...nothing like launching 3 Eldrazi tokens into a 15/15 and an extra turn.
Posted By: spectermonger (4/23/2010 9:37:47 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


this is cheap, if there was some artifact exile i would approve of it. a few dark rituals and eldrazzi spawn and you are good to go
Posted By: BobTheBuillder (4/24/2010 8:36:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I agree this card is sick, but I'm playing G/R Eldrazi and have yet to get the necessary Mana (lands and tokens) to drop this bad boy before my "win Condition" is met (i.e. let you get something big take it with my Red spells and pummel you with it and my big Green/Eldrazi creatures). I really think they should have reprinted Ghostfire, but they did not. You can kill this guy easily with a B/R combo, using Conquering Manticore and Bloodthrone Vampire or the M10 Vampire Aristocrat. Take it, swing with it, and sac it before the end of your turn.

That being aside of the one card solution Oblivion Ring and Journey to Nowhere, and you can still use Mindbreak Trap to exile it; this won't help if your playing a RoE draft or constructed play, you will need to use the B/R combo.

You could also use Mycosynth Lattice in a co... (see all)
Posted By: ajpinton (4/25/2010 6:29:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


For the people complaining about the flavour of a planeswalker being able to control one of the big 3 Eldrazi, instead of thinking about it like your telling them what to do, think of it like your more or less giving them a treat and asking them if they wouldn't mind eating the other guy first.
Posted By: f_fivefiftyseven (4/26/2010 3:23:05 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


You basically win. Can't be countered, milled, pathed, or even locked down before it nabbs it's controller an extra turn. I think the only thing that can really deal with this is a creature with death touch, and even then, it doesn't die. It just chills for a while before being summoned again. The only thing I can think to do with it is make sure you win by the time they can summon it. I mean, the first deck I would face an Eldrazi deck with would be my Burn//Haste deck. Just kill em before they can summon that thing. If that thing is cast, it's pretty much game over. If he doesn't destroy you, he'll destroy your field. Annihilator aint no joke.
Posted By: StreamHopper (4/26/2010 10:27:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue