SPAWNSIRE OF ULAMOG! you need 2 of these though
Posted By:
BiOhyBr
(6/12/2010 4:59:19 PM)
No, quicksilver amulet will not benefit from Training grounds...creatures only
Posted By:
sancrosact
(6/15/2010 10:26:12 AM)
Apparently Heartstone wasnt properly costed? seems like it needed to cost more to play...super broken card
Posted By:
Shoe2
(6/29/2010 10:37:19 AM)
Sorry, Izzet Guildmage
Posted By:
Maximillini86
(7/7/2010 8:20:16 AM)
with four of these out, the abilities of all those 8 costing ability creatures from eldrazi cost 1
Posted By:
Sir_Kaeru
(7/9/2010 9:56:31 PM)
Ok so here's something I've been wondering, does this card work with Lorthos, the Tidemaker's ability? I know it says activated ability but since on Lorthos it says "you may pay" I'm not sure if that applies. If so that makes it so much more playable in a deck idea i have.
Posted By:
oDEVILooDICEo
(7/14/2010 12:32:09 PM)
Better then Heartstone but with the danger of it being an enchantment, fair trade fair trade
Posted By:
JungleChopper
(7/17/2010 5:42:02 AM)
how bout this + grim monolith + Karn, silver golem = make unlimited colorless mana by turning grim monolith into an artifact creature and using it's abilities in loop
in an artifact deck that'll get you just about anything .... even ornithopter
THOPTER LOVE!
also, I'm pretty sure that it doesn't affect Lorthos' ability because it's an activated ability that is activated by attacking and this makes activating abilities cheaper
you can use your unlimited mana for things like orochi hatchery for infinite 1/1s or equip paradise mantle to the grim monolith to untap it constantly and make as much colored mana as you want. Plus give your grim monolith a demonspine whip and a mage slayer. or better yet just sure strike trident and bam. gg
Posted By:
MasterOfStfu
(7/22/2010 12:12:40 PM)
@Semptimilius:
I must admit, I laughed pretty hard at that lol
Posted By:
Cyberium
(7/31/2010 7:40:20 AM)
Wow @skew, its a 3 card combo but SWEET!
Posted By:
DespisedIcon
(8/3/2010 8:02:57 PM)