x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.250 / 5  (94 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
123 >
combo with Spawnsire of Ulamog and Training Grounds for infinite life, cause you can sacrifice two spawn for two spawn to come into play.
Posted By: Gilder_Bairn (5/18/2010 9:16:32 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Kryptnyt - You have to announce it before resolution, at least. So let's say you've got her in play and you play a creature with a Ajani's Pridemate on the field. If you swing in with the Pridemate you can't say "Oh, I gained a life for this creature I played so I'm actually swinging for three," because you'd be too late. (This is because the ability would resolve during the main phase you cast it, and attacking means you've entered the combat phase) Now, had you done that with a Soul Warden, you'd be able to do that. If you're playing casual and tend to forget things, then you should probably go with the Warden. While, technically, the Attendant is better there really aren't that many scenarios in which you would not want the life.

However, you cannot say "assume I'm going to gain the life unless I say otherwise," since doing so removes the memory and skill portions of the game. I'm not a judge, though, so take whatever I say with a... (see all)
Posted By: CeremonialBathory (9/25/2010 10:48:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I put this in a deck based around making saprolings and ended up with 127 life.
Posted By: Mnemonic_Jabberssac (7/25/2010 7:40:01 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Strictly more amazing flavor text than Soul Warden.
Posted By: SirZapdos (5/22/2012 1:15:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ Scar_pa

Don't forget Auriok Champion!
Posted By: VirtueVsVice (7/5/2010 2:57:13 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


For all the hum-ho over this being better than Soul Warden, who ever actually acts on their threats of playing Rain of Gore?
Incidentally, the flavor text of this card is as interesting to me as the card. For that reason, I'd probably play 2 of each if ever I wanted this effect in a deck that wasn't green.
Actually, looking at the flavor text of the Warden, the difference in effect is very flavorful. The Warden diligently watches the battlefield, making sure no soul is left unnoticed. The Attendant, in her grief, often is lax in her duties. After all, in the face of the Eldrazi, do her actions even matter?
Very interesting.
Posted By: izzet_guild_mage (5/18/2010 12:12:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Technically strictly better than Soul Warden in that there may be times when gaining a life is a bad thing, but in effect a bit worse because you'll probably forget more often than gaining a life is a bad thing. Still, they use may in these situations so forgetting doesn't end up being a severe failure to maintain game state penalty.
Posted By: Tanaka348 (4/17/2010 10:10:41 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


An... iffy card. While gaining life can be bad at times, noone likes forgetting this card and missing the trigger.

As a side note, I finally realised that Soul Warden's effect was mandatory, not a "may" ability like I always thought.
Posted By: sir_dwar (4/18/2010 9:26:34 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The new and improved Soul Warden. Swarm decks everywhere say YAY!
Posted By: Vedalken_Arbiter (4/16/2010 3:25:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Soul Warden, Essence Warden, Soul's Attendant... My deck's gonna gain A LOT of life!
Posted By: Scar_Pa (4/16/2010 10:05:15 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue