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It's not as simple as bolting Jace the second he enters the battlefield. Here's why:
The ability may work at sorcery speed, but the active player has priority, and putting 2 counters on jace IS A COST that must be paid to activate it, therefore, Jace is at 5 loyalty when the effect goes on the stack, after which you get to respond with bolt.

I don't want to have to explain priority, but If you cast Jace, and your opponent doesn't counter, the spell resolves, and because it's your turn, you get Priority again. Your opponent is not allowed to cast lightning bolt right now. When you take an action, you must pass priority to them before the effect(s) resolve. Jace's ability acts as a sorcery, but adding 2 loyalty counters is the cost that is paid to activate it. You put 2 counters on him, then the ability is activated, then you may pass priority to your opponent if you are done casting/activating abilities. Now they can cast Lightning bolt, but it will not kill Jace, because he's already ... (see all)
Posted By: Cryonic (7/23/2010 5:32:07 PM)
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Crap I was going to sell mine just a couple days before he was banned. Should have been banned long before then though.
As far as the "dumbing the game down" argument goes, he does require some intelligence to play effectively, unlike Baneslayer Angel where you only need to know how to turn the card sideways.
Posted By: JFM2796 (9/3/2011 11:13:12 AM)
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Now that people have cooled off about this card Wizards should reset its rating so it can be rated fairly.
Posted By: Masters_Edition (12/28/2012 4:51:13 PM)
Rating: 
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Blergh. Mothership has just sent down some of the new rules they're putting in for M14. It doesn't look pretty.

http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/248e

Big news: Planeswalkers and legends now have little to no inherant drawbacks, because now the legend rule only works if you have two on your side of the field. It will be completely legitimate for you to have a JTMS and your opponent to have a JTMS - on the battlefield, at the same time. No more little Jace turn three to stop a Mindsculptor from being played turn four. Also, because of this Clone cards are now an excessively lot weaker - you can't Clone, say, Thrun or Uril and kill them, you just get two of them on the battlefield. Hexproof generals in EDH now only have one weakness - boardwipes (And maybe edicts, but I doubt they'd ever not have other creatures out anyway) - and now Thrun is unkillable by everything except Muti... (see all)
Posted By: JSSarfin (5/23/2013 3:57:09 AM)
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Just to point one thing out...
JTMS's 0 ability is not just a free Brainstorm, but it's better! Brainstorm adds 3 cards to your hand and puts 2 on the top of your library; plus your hand loses a card: the played Brainstorm itself. No card advantage: you gain 3 cards and lose 3. With Jace you don't play any card, so you get 3 cards and lose 2. ONE CARD ADVANTAGE! FOR FREE!
Posted By: Paolino (11/12/2011 9:14:42 AM)
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Suddenly, everyone's leftover copies of Jace Beleren have had their text altered to read:

1UU

Sorcery

Destroy target Jace, the Mind Sculptor.
Posted By: GracefulInferno (2/2/2011 6:49:52 PM)
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@polychromatic - well said. I said the exact same thing about peoples' ratings of Baneslayer Angel.

EDIT: How in Karona's name is he still $50-$70? Extended is going away, so are there THAT many people out there playing Legacy? I just really, really want one (or four!).
Posted By: Paleopaladin (8/29/2011 11:24:42 PM)
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Thought about going to FNM last week.

Called ahead, and found out they were doing constructed instead of draft.

Thoughts of facing down a super-Jace deck run through my head. Instead of going to FNM, meeting new players, proliferating the popularity of the constructed game, & supporting local business, I call up friends to play around the kitchen table that don't feel the need to spend $800+ dollars to play a game.

I wonder how many other players do that?

On a side note, after reading the first comments on this card, it's amazing how much opinion has changed over time.
Posted By: SeiberTross (4/25/2011 1:12:07 PM)
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@Annoyilator: The manner you and your friends have been playing is not in line with the "official rules", specifically regarding priority.

If it's your opponent's first main phase, he's got priority. He can declare that he wants to cast a Spiritmonger, say, and tap all five of his lands to pay its cost. Once the cost has been paid, the spell is "cast", and he gets priority again. If he passes priority, now you've got an opportunity to use your Icy Manipulator, but at this point the cost is paid - it's way too late for you to try tapping his land to prevent him from casting the spell. In my made-up situation, the only way you're keeping him from casting it is if you tap one of his lands at the end of his upkeep, anticipating that he was gonna do something bad with 5 untapped lands if you let him.

The flipside of this, though, you're playing 100% correctly. If you manage to get priority, you can pay and... (see all)
Posted By: Leshrac_Nightwalker (3/29/2011 1:53:33 PM)
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"You want to put your kids through college? Too f'ing bad...all your moneys belong to us" --Jace Beleren, Wizards Sales Rep
Posted By: OutlawD1 (7/2/2010 5:40:47 PM)
Rating: 
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