Yeah, you can also cast 3 of these, with "landfall", on Darksteel Colossus and end him!
Posted By:
darkhissatsu
(5/4/2010 10:36:59 PM)
@Lateralis0ne - You could use this the turn after your opponent played a large creature...or you could make use of Harrow, Crop Rotation, Path to Exile, or Second Sunrise to pop out an instant-speed land. You could also combine a Shimmer Myr with the artifact lands from the original Mirrodin block...
Posted By:
Alsebra
(4/27/2011 11:12:31 PM)
Ugh. This just doesn't DO enough to be exciting. Searing Blaze is removal that burns the dead guy's controller, which pulls a lot of weight in mono red. Groundswell is better than Giant Growth when you landfall. Rest for the Weary combo'd with Cradle of Vitality. Admittedly, Mysteries of the Deep is now just a bad Jace's Ingenuity (and honestly, neither saw play while Jace, the Mind-Sculptor was legal in standard), but 3/5 cards in this cycle are actually cool cards I would consider playing outside of limited environments. This one is not one of those 3.
Posted By:
DacenOctavio
(7/22/2011 12:29:05 AM)
@DacenOctavio, I think you're demanding too much of a common-slot removal spell. Sure, one could argue that it's a pretty simple card (although IMO I think it's got some subtle complexity to it involving the landfall clause). But sometimes having a clean, simple card is better than one with all the bells and whistles. And in a case like this, it can help teach players the nuances of a new mechanic/keyword so that the complicated, "cool" cards that use the same mechanic in more interesting ways resonate more.
All in all, I think this is more than adequate at filling the role it needs to in the decks it will appear in (Limited, casual, Pauper, players on a budget who only buy one fat pack per set, etc).
Posted By:
nemokara
(3/5/2012 8:15:10 PM)
You need to have landfall trigger to have the spell perform to the mana cost? Nah.
Posted By:
wholelottalove
(10/29/2012 9:40:17 AM)
Sure, it isn't the best removal. BUT, removal is removal, and removal that can stop regeneration/indestructible is EVEN BETTER. Considering you are virtually guaranteed -4/-4 for 3 cmc, I think this is a great deal. Just remember, not everthing can be as awesome as dismember
Posted By:
Burningsickle
(2/7/2014 7:32:53 PM)