Technically, to answer Omnibeing's post, Sorin Markov is not strictly a vampire. I mean, nowhere on the card is the fact indicated. If his art was that of Storm Crow, he wouldn't be "considered" a vampire at all...
Posted By:
BillyBullshot
(10/29/2009 8:12:46 AM)
I don't understand why people think controlling someones turn isn't more powerful in most cases, then taking an extra turn.It is giving you a Time Walk. Your gonna use his spells making them useless. Your gonna attack, if u can, yourself because tapped creatures is always good then blow out all his mana just in case. Next turn you swing in Sorin does another drain life and it should be game.
Plus vs blue decks whats not better then countering thier own spells with thier own counter spells :)
Course i can Sorin will not see the light of day in a counterspell deck
Posted By:
MuffinMafia
(6/4/2011 9:41:14 PM)
I'm becoming very disappointed by the simple minded people claiming controlling someone's turn isn't very useful. The entire focus of this game is STRATEGY, and if you can control someone's turn and:
1. waste their spells
2. send their creatures to pointless deaths (especially those pesky low toughness creatures they keep for abilities but never attack/block with)
3. tap all lands and leave the player defenseless-
You've essentially taken control of the entire game and left this player bound and gagged, potentially setting them back by several turns, or at the least leaving them nearly defenseless and taking advantage of any opportunities this leaves you during your turn. Sorin's last ability is brilliant, and anyone who claims otherwise has simply never seen it in action. Once you're on the receiving end of Sorin's mindslaver ability you'll understand its power.
Posted By:
IshubarashI
(6/21/2010 9:30:41 PM)
Want to take 3 turns in a row? How do you say no to that?!
Posted By:
Mike-C
(6/7/2011 5:55:50 AM)
This guy is just so simple, so elegant, so flavorful, so powerful...and yeah, reusable Mindslaver is pretty much sweet. 4.5/5
Posted By:
ratchet1215
(9/25/2009 12:34:51 PM)
I just got one Friday in the Zendikar Booster Draft and he's definitely going in but for a different reason than what others would want him for.
In my black/red deck I'm doing a lot of burn and a lot of discard (with Lightning Bolt, Megrim, and Blightning being the cornerstones). But I'm also running 4 Goblin Artillery. His 2 damage/2 life gain will really help dampen the blow those artillery will do to me by mid to late game. Combined with two Vampire Nighthawks and two Akoum Refuge it lets me tap those artillery with some reckless abandon early and otherwise can give me some life protection if I start off slow.
And that's just his first effect...
Posted By:
djpraiseadelik
(10/3/2009 8:31:06 PM)
@ParadoxCry I have to disagree. I understand what your saying, and I bet he does work great in a control deck, but I feel he is tribal to vampires, maybe it doesn't stand out as much. His first ability is like a good deal of vampire cards, taking life and gaining it. His second plays along with quite a few vampire cards in which gain a bonus when an opponent has 10 or less life (Bloodghast, Gull Draz Vampire, Ruthless Cullblade, and Vampire Lacerator). As for his last ability, that does seem off from what the vampire of zendikar are like, yet it is still vampire lore (the whole mind control). Not to mention its hard to compete with what his last ability is when you already have great cards like Blood Tribute and Malakir Bloodwitch.
Posted By:
cspence1010
(3/20/2010 5:42:21 PM)
His -3 kills control, his +2 eats aggro babies. His mindslaver seems overshadowed by his first two abilities. With a little proliferate though, he could mindslaver the turn after he comes out.
Posted By:
Pwnsaw
(10/16/2010 3:18:11 PM)
Pulled a foil one from a booster, along with a Day of judgment , absolutely insane luck.
Anyway, Sorin really saves my life in my UB mill deck. The deck is really slow, so his pinging ability keeps me alive by removing low-toughness creatures and gaining me some life. His second ability makes you everyone's target in free-for-all multiplayer, though. I don't use the second ability since my deck doesn't care about my opponent's life total, but imagine how devastating it can be against all those life gain decks. His third ability is really fun, especially when you use your opponent's removal on his own creatures or just randomly waste his/her spells. The only downside is the high mana cost and the colored mana, but that's easy to get in slow control decks, which he is meant for anyway.
Hardly playable for vampire aggro decks, he's way too slow, but works just great in casual vampire decks.
Posted By:
Antinormal
(10/21/2009 3:03:05 PM)
The first time i saw this card i thought it was the most broken card ever. This planeswalker is so powerful, its not even funny. +2 for a mini lightning helix, The second ability goes hand in hand with Vampires, and the last ability... what more can be said?
Posted By:
Styny
(10/4/2009 6:08:33 AM)