this thing is awesome! even without paying the kicker cost, got 3 of them in my blue/black eldrazzi leveler's scorn deck,for example if you've got Echo Mage at level 4+ make two copies of the overly sadistic sacrament, that's nine cards out of your opponent's library for basically 5 mana along with cast through time and then just copy it again, but i say if you really wanna add insult to injury you traumatize him aswell
Posted By:
Malkhiah666
(6/23/2010 2:26:28 AM)
Kicking it allows you to more or less annihilate anything that looks even semi-dangerous in just about any deck, and it exiles instead of sends to graveyard, so no regeneration allowed.
Posted By:
SoulShatterer
(6/28/2010 11:45:45 AM)
Question. If you use Sadistic Sacrament, and see their entire deck, is their anything preventing you from showning their deck to another player, or atleast reading out what cards they have? The situation we had was Arch Enemy, and the Arch Enemy player got very upset when I asked our black player to show us his cards. My logic is we're on the same team, and there's nothing against it, or am I missing something?
Posted By:
BantCaptain
(7/19/2010 11:45:52 AM)
With a few Thran Dynamo's and a few Worn Powerstones, this can be kicked pretty early in a game....I win.
Posted By:
donjohnson
(7/26/2010 8:09:49 AM)
This card is so versatile, I have 2 in my Vamps. But seriously, this can go anywhere! In land destruction, you can use it kicked to seal the deal later in the game by exiling their last fifteen lands. There's just so many possibilities. Definitely one of my favorite cards from Zendikar.
Posted By:
EvilCleavage
(8/31/2010 8:50:00 AM)
This card pwns in multiplayer
I use this card as part of a mill combo in my B/U deck:
Sadistic Sacrament + Mind Funeral
It goes something like this:
Mana build using Dimir Signet/ Dimir Aqueduct,
bring out cheap creatures with level abilities ( Echo Mage + Lighthouse Chronologist)
I also have Clone in my deck, just in case a huge creature comes out while I'm mana building
Make use of blue counterspells: Unsummon/ Boomerang/ Into the Roil
Chuck in a doomblade
You can alternate your counterspells depending on your sideboard: (Negate/ Cancel)
Cheap mill such as Tome Scour are excellent (copy with Echo Mage)
Pair up with heavier mill spells: Traumatize
Throw in some Diabolic Tutor's just in case
Cast through Time and Leyline of the Void also help out massively - mostly late game but that depends on your mana situation
Play sadistic sacrament kicked and exile 15 lands + Mind Funeral = awesome mill!
The great thing about this card is even if I can't play it w... (see all)
Posted By:
justin.case
(10/20/2010 3:43:30 AM)
And with Infinite Mana now available as early as turn four in standard, why would you not pay the kicker?
Posted By:
PhyrexianAdvocate
(12/6/2010 10:11:55 PM)
Many decks are based around one or two different cards - Lifeline decks, Yawgmoth's Will decks, Fauna Shaman decks, Master Transmuter decks, Memnarch decks, etc. Being able to remove those deck's signature cards is incredibly useful. Even just getting rid of your opponent's Jace, the Mind Sculptors can make this card worthwhile.
This card is better than Memoricide in most environments since it offers you deck knowledge as well.
Posted By:
VampireCat
(1/15/2011 2:37:24 PM)
Viable way for dealing with valakut? stealing three valakuts out of their deck, something that no other card does. After that it is very difficult for valakut triggers to kill someone, forcing them to try to creature beat you to death.
Posted By:
fbninja
(2/14/2011 6:04:43 PM)
Consider CawBlade.
Now, what makes this decks awesome? three cards. Cawblade runs three cards that without, it kinda sucks. (Two swords and a batterskull) This card exiles three cards. I mean look at any cawblade list, when you take away the swords they are left with a bunch of control cards with no win condition. Some models play titans, which is fair and oftentimes hard to deal with, but the main way they want to win is sworded birds in the midgame. Take away the swords, and essentially their whole early-midgame plan is screwed. Black has vampire nighthawk, one of the best three drop creatures in print. Control the early game of cawblade and any other deck with inquisition, despise, and this card, then put pressure midgame and drop a grave titan, massacre wurm, wurmcoil engine or sheoldred late game to seal the deal. Anything else you can just dismember or Go For the Throat. Black seems good.
Posted By:
TheSwarm
(5/28/2011 7:19:42 PM)