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Community Rating: 4.512 / 5  (252 votes)
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I love using Force of Will on this when some newb thinks they've found the answer to my Vintage Tendrils deck.

You don't stop Tendrils. Tendrils stops YOU.
Posted By: mtear (12/30/2010 4:44:06 AM)
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Aside from being able to totally screw combo decks, it can deal with uncounterable spells and creatures. Great card, it deserves its rarity.
Posted By: Demage (1/6/2011 11:45:10 AM)
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once your opponent knows you even own on he'll be careful to let his spells resolve before playing another
Posted By: Kindulas (1/12/2011 8:50:30 PM)
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For the most part this will function as a Counterspell that costs 2UU. It does get around spells that can't be countered, but it is very situational in Standard for it to hit more than 1 spell since they all have to be on the stack simultaneously. Still, it can counter a 3rd spell for 0 mana.

It can be very useful vs Cascade though and can be fetched with Trapmaker's Snare adding utility if any other traps are also being used.
Posted By: Nighthawk42 (2/1/2011 3:03:01 PM)
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It's like a sexy new Force of Will for Standard. And it totally shuts down Chandra Ablaze's ultimate. Imagine, countering activated abilities in standard. Kind of. But it's funny.

Also, I really want to see how this interacts with Kuldotha Red. The deck likes to drop all of its threats in the first 2 turns and then beats face. A typical Kuldotha Red crazy hand is:

Mountain
Mox Opal
Kuldotha Rebirth
Signal Pest
Memnite
Mox Opal
Kuldotha Rebirth

FACT: This entire hand can be dumped on the board in the first main phase of T1. The result is 6 Goblin tokens, a Pest, and a Memnite. Which can attack the second turn for 14 without further godly topdecking. With further godly topdecking, say, Contested War Zone, make that 22 damage T2. The land drop is uncounterable. However, you may be ab... (see all)
Posted By: DacenOctavio (2/20/2011 12:44:17 AM)
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It's a trap!
Posted By: private_vendetta (8/7/2011 8:02:27 PM)
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@ Mitch_360

Quash
Sundial of the Infinite
Shell of the Last Kappa
Time Stop
Syncopate
Delay
Spelljack
Counterbore
Assert Authority
Ertai's Meddling
Faerie Trickery
Dissipate
Liquify
Posted By: ICEFANG13 (8/10/2011 11:42:40 PM)
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Oh, yeah? You wanna combo? Really? REALLY? Gotcha.
Posted By: Lueseto (8/14/2011 12:37:11 AM)
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the enemy of mind's desire
Posted By: Arachibutyrophobia (8/17/2011 1:32:50 PM)
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The only card in the game that can beat Knowledge Pool + Mind's Desire.

Sure, you COULD let that resolve...after all...I'm not even sure my deck isn't actually a suicide deck with no win-con. But do you REALLY want to risk the other guy calling out 'JUDGE!' on THAT MESS?!

If you don't, Warp World, Wild Evocation, Hive Mind, Scrambleverse, and Eye of the Storm will surely follow.

The answer is, no you do NOT want a Judge to come to your table. xD
Mindbreak Trap juuust to be safe.
Posted By: DarthParallax (8/18/2011 3:17:58 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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