>>> but I really miss the beautiful synergy between bounce and discard that exists in blue and black.<<<
Why should you bounce and counter it, when you can destroy it??? less card intensive! But I really think that wizard tries to keep discard as a nice middle game effect. Therefore red can feel free to attack early and adding some blightnings to seal the advantage against higher cmc decks.
In my opinion, white should have bounce and draw effects, blue should have more fateseal, extract and search effects, black should can keep the discard effect and red gains mill effects and anything that reduces maximum hand size.
Well let's think about an early goblin with 'each players hand size is reduced by 2'. This could be a discard effect in disguise, especially, if you can play more than one.
Posted By:
Cheza
(3/19/2010 6:15:51 PM)
Too blah, next time print the ground guy with intimidate...wouldn't this ability on Bladetusk Boar make it good? Or at least fringe...
Posted By:
MindAblaze
(8/8/2012 5:35:53 PM)
Could be nice for incidental discard in a R/B Goblin deck. I love the artwork!
Posted By:
creepycrawler
(7/18/2013 5:34:52 PM)