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Community Rating: 3.715 / 5  (114 votes)
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I once had a deck that ran 4 Selective Memory, 4 Seismic Assault, 4 of these, and some other combo enablers. Turn 3 I'd play the assault, turn 4 exile every non-land card, and turn 5 draw the 38 or so lands left.

It wasn't very good, but damn, it was fun.
Posted By: swords_to_exile (5/2/2012 1:13:42 AM)
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Does this count as card drawing? eg, would it effect lorescale coatl/underworld dreams/runeflare trap etc? i'm guessing no as there is no keyword 'draw' in the rules text.
Posted By: tomcraft (3/19/2010 6:48:58 AM)
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Perfect card. But I still can't decide if it should have been green. Sure, it's perfect with Ponder, Brainstorm and so on, but it feels so instinctive. "Reveal the top card..." is so green flavored in my opinion... But still a wonderful card. Combines well with Scouting Trek which feels more blue-ish since it's a search and put it on top effect.
Posted By: Cheza (3/19/2010 10:58:22 AM)
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my record- 5 cards drawn (4 land) in a draft.
yes, i was discardng down to 7 afterwards, but invaluable burning through that giant land-brick.
Posted By: DlCK (3/20/2010 12:18:35 AM)
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And if you really do go the five-color way with this, and Seismic Assault someone, it could combo nicely into a very powerful Knight of the Reliquary.
Posted By: StreamHopper (3/21/2010 11:53:44 AM)
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wait...but what happens if you dont have any non land cards left in your deck? what happens?
Posted By: FugimSky (3/24/2010 2:51:14 PM)
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I like using Spy Network or Halimar Depths to set it up, but even by its lonesome it's not bad, since you're guaranteed to hit your next spell. Needs less setup late in the game, since you don't care as much about land.
Posted By: yesnomu (5/13/2010 5:28:23 PM)
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Could be pretty good in claśśic pauper, what with this being a common. Cast a Brainstorm, and put two lands back on top of your deck. Then cast this, which will net you at least three cards. In standard non-pauper I suppose that using Jace, the Mind Sculptor's brainstorm would work too.
Posted By: Guest467482496 (6/22/2010 7:21:41 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Decent card on it's own, but in a deck built around it like iantewks described, (and I'm sure there are others), this card can make for some pretty nasty early wins.
Posted By: themlsna (7/8/2010 6:14:24 PM)
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If you can get at least two cards from this, you got your mana's worth.
Posted By: Blackworm_Bloodworm (7/19/2010 1:14:32 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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