If a deck has no answers to this it deserves to lose.
But this is total crap. The whole idea behind Fog is to get your opponent to make the alpha strike which leaves them wide open for your turn. But they never will do that when the fog is clearly on the table.
Posted By:
tavaritz
(10/23/2011 1:54:31 AM)
It has it's flaws but it's actually quite good in something with madness/flashback. i'm considering building a deck with very simple drawing/discard engines eg Merfolk looter + Freed From the Real or Something like that which decks your opponent by making them draw/discard an tonne of cards and stronghold botanist/mechanist to keep removal in check.
Posted By:
Doowyeh
(12/28/2011 5:12:58 PM)
Wonderful with Squee.
Posted By:
Salient
(1/25/2012 1:20:02 PM)
Pretty good, turns anything in your hand into a fog. Potential lockdown with 1 card until they get a removal.
Posted By:
TheWrathofShane
(10/21/2012 2:55:55 AM)
@tavaritz: on the other hand, it forces them to be cautious, letting you assemble your army with impunity. Or they have to remove it, but, y'know, forcing removal on a 2-drop, you still win.
Posted By:
Arachnos
(1/17/2013 11:28:12 PM)
I get a scandalous vibe from the picture of the girl and the flavour text together.
Posted By:
avimkv
(3/1/2013 4:41:23 PM)
Hey, it's the chick from Ferngully.
Posted By:
DacenOctavio
(4/13/2013 9:56:10 PM)
I play a lot of EDH multi-player, sometimes what will happen when you play this, is people will start ganging up on you to force you to discard cards. But, in 1 v.s. 1 this card is almost unbeatable. How do they win if you can just fog every turn? This card has saved my butt so many times and it will save your butt too.
Posted By:
Ligerman30
(8/9/2013 12:38:53 PM)
Aaaaah good lord i had forgotten a deck a friend of mine played... four of this lovely lass, four actual fogs, and four freakin Constant Mist! Some how, in our huge multiplayer games we would over look the innocent green deck...
Good times.
Posted By:
nunyaJs
(10/24/2013 7:19:36 PM)