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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.000 / 5  (36 votes)
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4/5 in it's time, 3/5 because of green's mana ramp. THe W, U, B versions are ridiculous though.
Posted By: Psychrates (1/10/2012 7:40:15 AM)
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Lands like these are an obvious trade-off, and whether or not it is useful for you should be determined by your personal play preferences.

But there's one problem: they're non-basic, which is almost always a liability, and limits synergy with other cards. Yet you could also argue that they prevent landwalk, so... Whatever. Take it if you like it.
Posted By: Weretarrasque (2/22/2011 8:39:32 AM)
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It comes into play tapped because if it didn't, you could have two mana turn one. That's not a good thing.
Posted By: NeoKoda (10/22/2011 9:20:45 PM)
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It can easily give you 3 mana on turn 2, so it's always worth considering.
Posted By: Faidite (6/22/2011 6:48:26 AM)
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An interesting land during the time of Fallen Empires, could be used to give you a little oomph in the mana department.

Certainly out-dated now days. It's closest equivalent is probably Hickory Woodlot, a bit more effective in the short run.

2/5
Posted By: Gaussgoat (5/19/2010 8:49:08 AM)
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Those Are Some Ugly Ass Trees
Posted By: MasterOfEtherium (1/20/2010 12:42:52 PM)
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Lame. Why should it come into play tapped? It's cards like these that gave Fallen Empires a bad reputation.
Posted By: car2n (6/14/2010 1:21:42 PM)
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