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It only costs 1 more than looming shade. Seems fair to get in on what has previously been an effect that's only effective in mono-black.
I feel like the casting cost of 2BlackBlack kind of defeats the purpose of making it more accessible, however.

I think that it would have been perfectly fair at 3Black. I would've liked it, even. As it is, it's counter-intuitive.
Posted By: NoobOfLore (2/17/2011 3:41:26 PM)
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the casting cost is so stupid. its pumping mechanic makes it easy to splash but the stupid casting cost ruins it. what an ass.
Posted By: swinger (9/1/2010 11:47:34 AM)
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aww, I love ants, I agree with you guys, if the casting cost was like 3B and it was a 1/1 then it would be nice.
Posted By: Arachibutyrophobia (9/25/2010 11:05:47 PM)
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Oh so pumpable. But it costs a little much to begin with. At least it's versatile.
Posted By: MoeRapples (1/27/2010 4:00:09 AM)
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But can shades be saved by Swarmyard? Hmm, can they? Yeah, that's what I thought.

Especially valid since this partially hinders removal from destroying them the instant they come out, when you cannot pump them above incoming burn, which is an annoying issue with shades.
Posted By: Tiggurix (5/22/2012 4:07:43 AM)
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