Interacts favorably with Sarkhan the Mad's dragon-focused abilities. Among other things, it can tutor for Steel Hellkite or Ratchet Bomb in a pinch.
Posted By:
jstorrie
(11/25/2010 3:03:02 PM)
I like it, can score a free draw, instead of it going into your hand it keeps it as incentive not to just destroy the dragon, I think its a good, solid card, its not amazing, but I think it is good.
It will go into allot of my decks as I normally play with allot of sac effects to fizzle my opponents spells so i won't usually have the drawback from the dragon getting exiled.
Posted By:
Ava_Adore
(4/26/2011 3:31:33 PM)
Great Art Lame Card The Artifact Should Go Right Into Play Or Atleast When The Dragon Comes Into Play Tutor The Artifact Instantly So Their Isnt So Much Stupid Wording On A Card That Shouldnt Deserve It Even In Limited Air Servant Trades With It But Than Again Its Probably A Guaranteed Crystal Ball Or Triskelion But In Casual And Standard NO WAY! They Were Way To Safe With The Desing And Yeah Wizards Hates Dragons Except In Shards Block Or Atleast Part Of It Overlord Predator And Broodmate Plus Even Flameblast Destroyed
Posted By:
MasterOfEtherium
(7/26/2010 11:46:40 AM)
Mmmmmmmm do want 4.
But with all the exile removal itll be baddish in limited. Unless you beat face with it first.
Posted By:
Kryptnyt
(7/11/2010 9:04:51 AM)
Forgettable perk that ought to be on something smaller.
Posted By:
Falos
(7/12/2010 9:51:08 PM)
meh, its alright; not as bad as everyone thinks
the exiled artifact is sposed to pose a threat, so in other words its either
-get pounced by a 4/4 every turn or
-deal with the Darksteel Colossus or Platinum Angel on the other side
btw, I GOTS A QUESTION
If you bounce this, then resummon it and exile another artifact, do both the previously exiled artifact and the 2nd exiled artifact come into play
AND
Do you have to reveal the exiled artifact?
Posted By:
Guntz1092
(7/16/2010 4:08:37 AM)
Scars of Mirrodin is right around the corner. This has the look of an investment piece to me. For an example of a mediocre rare that became awesome overnight, see Sovereigns of Lost Alara
Posted By:
BigK42
(7/16/2010 4:45:58 PM)
I don't know... I don't think he's the worst, that's for sure. It seems to me that he was designed to give your opponent a choice: he can either take his hits from this guy (and, to be sure, 4 points of power in the air ain't exactly something to shake a stick at) or kill this thing (with the abundance of removal in Standard right now) and let you get a useful piece of tech. For putting your opponent in that (potentially) difficult situation, I think that this card is alright. Maybe a 4 or 3.5 out of 5.
Posted By:
ByGoblinsBeDriven
(7/17/2010 10:24:33 PM)
Reminds me of The Hobbit, I should read it again.
Posted By:
RPGsr4me
(7/18/2010 12:24:47 PM)
Keep a Fling ready for when your opponent tries to exile this.
Post-rotation (excluding Scars, obviously, since we know next to nothing about it), you'll have "only" Celestial Purge, Journey to Nowhere, Unsummon, Jace, the Mind Sculptor, Into the Roil, Regress, Surrakar Banisher and Aether Adept to worry about. *sigh*
Man, it'll take a lot to make this card good. Such a shame.
Posted By:
LiXinjian
(7/20/2010 9:00:48 PM)