@Tapir
be extra careful with 5+ Lux Cannons: the legend says that they not only will vaporize your opponent deck, but your opponent itself!
Posted By:
Zacklar
(10/21/2011 9:44:46 PM)
Even Emrakul, the Aeons Torn fears the laser.
Posted By:
Destroy2777
(11/2/2011 5:49:11 PM)
Hey look, it's Samus Aran's charge beam.
Posted By:
DacenOctavio
(11/4/2011 11:58:56 PM)
Just who wouldn't want a FREAKING LASER in your deck?!?!?
Posted By:
Uzriel
(1/14/2012 7:18:36 PM)
There's no problem in the world that can't be solved by the application of a sufficient amount of Plutonium.
Charge the Energy Chambers!!
Also, should have read "Exile target permanent." "Destroy just doesn't cut it anymore today.
Posted By:
Lord_of_Tresserhorn
(2/20/2012 7:48:10 PM)
Clock of Omens makes it rediculously easy to charge and fire the Lux Cannon each turn. You just need the Lux Cannon itself, the Clock of Omens and 5 other artifacts of your choice. Maybe chuck in some Howling Mine to tap (denying your opponent draw and charging!).
Posted By:
dberry02
(3/1/2012 2:17:26 AM)
I was making a proliferate deck that needed something to put all those counters on...
Posted By:
blindthrall
(5/14/2012 1:12:16 PM)
It's the Bass Cannon! For you Flux Pavilion fans out there
Posted By:
Gopackgo97
(5/28/2012 10:40:42 AM)
@Superllama12
Well we can remedy that.
Energy Chambers + Coretappers.
Just tap it to fire the Ion Cannon and go laugh maniacally.
Posted By:
ExzcellionGamma
(6/7/2012 7:24:50 AM)
Prepare Stauros for launch. Initiate loading.
Posted By:
MyrBattlecube
(6/14/2012 4:23:53 PM)