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Community Rating: 3.524 / 5  (85 votes)
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I likey. But the art is too similar to the one on Myr Matrix. I could see people mistaking one for another.
Posted By: Kryptnyt (1/28/2011 6:22:05 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@fencediddy: If you're going to bother with all that, why not just pay the 12 mana to cast and activate Myr Incubator? Then you get a Myr for each artifact in your deck...
Posted By: C5r1a5z0y (2/11/2011 6:14:24 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This seems like a pretty darn efficient token generator. It's an artifact of course, so you can untap it with Voltaic Key.
Posted By: Vinifera7 (5/27/2011 8:24:21 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Holy poop. I love this card. I assume, flavor-wise, it's supposed to be a powered-up Myr Matrix of sorts, or something.


But am I the only one who notices they both look a lot like Myr Applecores?
Posted By: Dr.Pingas (11/21/2011 12:41:09 PM)
Rating: 
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If I was mark tedin, i'd feel a bit unhappy.
Posted By: Youlose20life (1/29/2011 3:04:08 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Instant speed blockers are always a good thing, especially with a couple of Voltaic Keys
Posted By: FragNutMK1 (1/27/2011 9:24:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


An endless supply of chump blockers? I like!
Posted By: Talcos (1/28/2011 4:48:15 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Over the years, the myr have been improving their design even without Memnarch. You thought you knew them before, but now you will truely understand the myr... every... last... one.
Posted By: AnTzero (1/29/2011 8:03:48 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Dross Scorpion and ANY sacrifice engine much?


Stupid casual combos aside, this is a powerhouse in Limited, simply stopping opponents dead in their tracks for turns at a time. In Standard Constructed, I don't think it'll pan out. It's a great tool for Myr decks, but I'm not sure it gives them the tech to reach Tier 1. Outside of Myr Tribal, it probably won't find a home due to its high casting cost. Awakening Zone will probably do the same job better. Voltaic Key may work well with it, though...
Posted By: Ragamander (1/30/2011 2:07:10 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@fencediddy If you have two galvanizers on the board, you should win right away, and you can with less cards. You can go infinite with Myr Propagator and Palladium Myr, and if you have the Turbine in play, just fetch a Myr Battlesphere to win next turn, but if you have one or two red mana, it's better to Fireball your opponent to death instead.
Posted By: Luke_BPC (2/8/2011 11:16:07 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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