@Ladnarud
You seem to have copy/pasted your comment on every infect card so I will rebut your comment here I guess. You seem to think Infect is so OP, yet not a single standard legal infect deck is doing well on the pro scene. You can't just compare infect to double strike and then say it's OP because it isn't as costly as double strike. Just because a player loses with 10 poison counters does not mean infect is like a cheaper double strike. Infect does regular damage to planeswalkers ( A fact that keeps many poison decks from even being competitive), and doesn't hit in both damage phases. Double strike can trigger on hit effect twice per combat. Infect does not do this. Double strike will allow a creature to get a "free hit" on another creature that lacks first/double strike. a 2/2 double striker beats a 2/2 infecter every time.
Double strike is more expensive because it is a more useful and much more versatile keyword. You can add a double striker to a deck full of other non-doubl... (see all)
Posted By:
Buljinn
(9/13/2011 3:38:11 PM)
The ability really capitalizes on the cumulative nature of wither damage. That's just fantastic design. Very clever.
I don't know which color has the most creatures with infect, but green almost definitely has the best ones.
Posted By:
ROBRAM89
(1/27/2011 8:08:11 PM)
So... how would this work against creatures that have been pump until the end of turn?
For example, I block a 2/3 Steppe Lynx, but it doesn't die till the end of turn. Would I still draw a card?
Posted By:
tomdpham
(3/9/2011 6:43:15 AM)
Still dies to Rabies Vaccine :-(
Posted By:
DarthKithkin
(3/23/2011 7:12:22 PM)
I hate infect... I might reason with my friends to say "Look, I just have this in my wolf tribal because it has 'draw a card' which I need, can't we just look past 'Infect' and pretend it doesn't have it?"
Sorry, but I believe Infect is the worst mechanic in the game, combining to pre-existing mechanics into something that is SO boring because it's just to plan easy if you know what you are doing Dx
Posted By:
TrueBloodWolf
(8/3/2011 9:16:37 PM)
After your Dusk Urchins has attacked or blocked once (or twice, if you can pull it off) you can swing at yourself with it and block with Rot Wolf (or vice versa) to draw 4-5 cards.
Posted By:
EvilDarkVoid
(5/27/2013 7:03:22 PM)
I like the way word "cumulative" is censored here. Makes plenty of Ice Age cards vulgar according to this websites standard!
Posted By:
Rotary_Fist
(2/12/2011 5:28:01 AM)
@Minus_Prime: Actually, this works pretty well with Wing Puncture, especially if you take out one that was already marked with Virulent Wound.
Posted By:
count_dorku
(2/24/2011 10:41:23 PM)
Great art!
Posted By:
da-odd-templar
(2/26/2011 2:47:00 PM)
@Minus_Prime:
Funny you should mention that, I actually used Wing Puncture in a draft recently and used it with my Rot Wolf.
Posted By:
cathode01
(3/8/2011 1:57:58 AM)