x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.302 / 5  (86 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
12345 >
Its not obvious to play this, and thus its also not obvious to kill. I'm telling you now though, this will WIN you games. This will get out of hand. This will be something you put out in front of many many other spells you may initally think are more devestating. Most of all you will pick this in limited. Here's why.

In a non constructed format one of the biggest things is causing a stall and making stalls work to your advantage. This guy is the stall Champion in limited. A 1/1 seems so innocent but the replication gets out of hand very fast. And your opponents WONT keep up with it. Once your up to 3 guys you can start chumping every turn, and once at 6 mana, you turn the game around on its head.

You're doing that all in 1 card, while your opponents will be despairingly dumping creatures to try to catch up. They may even send in an Ezuri's Brigade, or Grasp of Darkness thinking they get the advantage. That's wrong, you have the a... (see all)
Posted By: SeiberTross (5/8/2011 1:33:37 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I used Training Grounds and Thousand-Year Elixir with this guy, so I could produce a clone of him, then produce another clone, and so on and so forth until I ran out of mana. You know what? It still wasn't worth it.
Posted By: Sutebe (5/17/2011 8:22:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@armogohma

No, you just double them every turn. The ones that you had at the start of your turn are tapped and the new copies are summon sick.

Turn 1: Play Myr Propagator
Turn 2: Copy it. Now you have 2.
Turn 3: Copy both. Now you have 4.
Turn 4: Copy, now you have 8.

Trivia fail.

Anyway, this is awesome with Necrotic Ooze. Otherwise, can be good in limited, but needs a Myr Galvanizer or two to do much more than provide chump blockers. Not that making chump blockers without even playing more cards is a bad thing. If you have the extra mana this is a good place to use it.
Posted By: SwordOfKaldra (5/22/2011 2:41:34 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Trivia Time!
If you start with one Myr Propagator, and activate its ability every turn (assuming you have infinite mana) and none of them die, you'll get the fibbonaci sequence: 1,1,2,3,5,8,13,21,34,55,89,144...

Edit: @SwordOfKaldra
Yeah, I kind of got this one mixed up with Sprouting Phytohydra + Pyrohemia. That one actually works.
Posted By: armogohma (6/29/2011 12:57:06 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hey, Godsire, you got better at having your copies reproduce. But you shrunk. You SHRUNK.
Posted By: NeoKoda (8/9/2011 10:25:09 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Goes good with a rat deck-Put this guy into our graveyard, have a Necrotic Ooze and a Marrow-Gnawer.

Now, if you have multiple Marrow Gnawers in your deck, you help yourself by putting one into the graveyard for your ooze. Now your ooze can multiply your rats and itself. Use a Buried Alive and let the swarm of rats begin. You can clone your oozes, or double your rats minus the sacrifice rat. 10 rats could turn into 200 if you have enough Ooze clones. Put a Coat of Arms or Door of Destinies and chaos ensues. Coat of Arms works a lot better-So what if you buff your opponent. Unless they're playing rats, you should be pretty safe so long as you keep the numbers up. Besides, they'll all have fear.
Posted By: Ledgo (9/22/2011 6:47:45 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Sliverfan, you don't know about Urabrask the hidden?
Posted By: LuminOfMoonlight (9/26/2011 1:06:02 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Cute card, I appreciate the ability, even without Training Grounds or Galvanizer Manatricks(you say infinite combo like it's not written right on the card?) Sorta dies to any red/black mass-effects, such as Pyroclasm or Pestilence, although there are plenty of ways to buff it(with two galvs, they're 3/3's for 3)

Anyone who has been suggesting cards like Ant Queen and Jund Battlemage are clearly missing the point; card advantage vs removal. Ant Queen is a prime target for Doom Blade, and even though she can poop out a couple of tokens in responce, they effectively stopped your growth potential right there. Your 1/1 bugs pose little threat to them. Myr Propagator lacks that problem, because while it grows much slower, once it makes a single copy, their Doom Blades are completely useless. They effectively allow you to pay 3 mana to counter a killspell aimed at them. Ant-Queen has no such advantage, because the quality of her tokens are simply inferior in quality.
Posted By: Dr.Pingas (10/4/2011 12:48:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Myrs fucking= this card
Posted By: pedrodyl (10/23/2011 9:33:03 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like to run this with Urabrask/Thousand-Year Elixir and INFINITE MANA. It's a combo I highly recommend.
Posted By: TPmanW (12/20/2011 8:14:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue