Oh hi, artifact lands.
Posted By:
HolyCause
(4/28/2011 7:32:01 PM)
So many combos, so little time.
Posted By:
Names_Suck
(4/28/2011 3:53:51 PM)
Steel Overseer, please meet Unwinding Clock. Unwinding Clock, say hello to Steel Overseer.
Posted By:
Ljas
(6/24/2011 3:22:18 PM)
Ooooh! It's a Seedborn Muse for artifacts! Just combine with Mycosynth Lattice
Posted By:
Andon_A
(4/28/2011 7:01:07 PM)
This card will finally give me a chance to try a good standard mill deck.
People hating on keening stone will change their minds (:
Posted By:
thepekay
(5/1/2011 5:04:23 AM)
From the FAQ: "Even if you control more than one Unwinding Clock, you'll only untap your artifacts once during each other player's untap step."
Posted By:
C5r1a5z0y
(6/9/2011 9:24:10 PM)
Having two of these is redundant, for two reasons:
1. Players don't get priority during the untap step. Even if the game had a way of tracking two instances of "you untap your stuff" separately, you wouldn't be able to do anything in between them.
2. This card doesn't have a triggered ability; it modifies the game rules for what happens in the untap step. (If it did have a triggered ability, it would wait to be put onto the stack until your opponent's upkeep step.) So there isn't the same opportunity to exploit a spot between abilities resolving in the way that you could with multiple copies of, say, Amulet of Vigor.
Short answer: No, you can't tap your artifacts off of one of these and have another one untap them again.
Posted By:
Artscrafter
(8/5/2011 12:12:27 PM)
wow making artifact deck right now.
Posted By:
Leonidus78
(4/28/2011 8:50:32 PM)
It's about time they made another effect like this. But yeah, it requires artifact lands for optimal effectiveness. It makes me want to make a multiplayer clock deck with Grindclock and some other bells and whistles.
Posted By:
KikiJikiTiki
(4/28/2011 10:17:03 PM)
Combine with Grindclock to mill during every other player's upkeep :D
Posted By:
zkmaddison
(6/10/2011 8:40:14 PM)