This is referenced in a lot of cards. It's probably the most referenced common on Gatherer, not counting jokes.
Posted By:
azure_drake222222
(2/7/2013 1:42:15 PM)
good to see dark ritual, as always. i'm especially pleased to see the original (and best) artwork as well.
Posted By:
Eternal_Blue
(11/19/2010 9:47:09 PM)
I really can't figure out why this isn't at least rated a 4.8.
Best black mana accelerator. A staple of the game since the beginning.
5/5
Posted By:
apollogod
(2/7/2011 11:32:37 AM)
Dark Ritual is amazing.
Moving on.
Posted By:
Bogmire
(5/28/2012 7:00:11 AM)
The old comment was lost because I didn't understand the comment form of this site, oh well. Let me try to reproduce the main points from my memory.
Gist of the old comment:
Back in 1993 when this card was printed it made sense because by then cards were designed according to card flavor, not mechanics or the color pie. This is why there exists three cards that all say "Destroy target land" Ice Storm, Stone Rain and Sinkhole, because their color represent the origin of the terrain these things are found on. Similarly, Prodigal Sorcerer deals direct damage because it's a wizard, and Psionic Blast is blue because it originated from the mind, and Channel is green because it uses life energy to power your spells. Also, this is part of the boon cycle of 1-for-3's which were designed with parity of design in mind, not power level.
@MacBizzle
Do you really need to i... (see all)
Posted By:
MtFrostM
(10/28/2011 11:53:25 AM)
Arguably the second best boon. 5/5
Posted By:
001010011100101110
(9/21/2011 6:29:24 PM)
the thing is, this has a downside. it's card disadvantage, a very black thing from cards like hidden horror. you do get power, but you've used a card.
Posted By:
rinoh20
(6/5/2011 10:44:34 AM)
Always a part of Black's color pie. Why? because it was there when we started.
Flavorfully it makes sense, especially when you think of multiplayer. The player who rituals out a gigantic demon on turn one risks becoming the enemy of the entire table.
Its fun to imagine the world inside of magic with a malleable color pie though. A young and brash red planeswalker comes across a wizened black one, but they find that they are not so different.
Posted By:
Kryptnyt
(11/30/2010 4:53:06 PM)
Is important in a round 1 victory deck:
Round 1: swamp, Dark Ritual, Dark Ritual, Dark Ritual, Yawgmoth's Will, Dark Ritual, Dark Ritual, Dark Ritual, Tendrils of Agony, Tendrils of Agony.
Only requires the perfect hand for a round 1 win xP.
But on the plus side It works well for multiplay as well xD
Posted By:
wickedragon
(4/27/2011 3:54:16 AM)
Step 1) Swamp, Ritual, Vampire Nighthawk
Step 2) ?????
Step 3) PROFIT!
Posted By:
ToAsTy42o
(4/2/2011 11:54:44 AM)