I still prefer Wrath of God.
Posted By:
mrredhatter
(3/2/2010 9:57:11 AM)
Wow. This is actually better than WoG.
Powercreep? Nah, just give WotC more money.
Posted By:
Anathame
(9/10/2011 12:10:51 AM)
It's a card that is perhaps a bit slow in a duel, but Rout really shines in multiplayer. Getting up to 7 mana is certainly quite doable, and having instant-speed Wrath at your fingertips is comforting, for sure.
Flavourwise, WotC went in an interesting direction with the art on this card. We're seeing a castle burning in the background while Phyrexian flyers are chasing down fleeing refugees. In the context of the Invasion block, this makes sense - the initial invasion force absolutely smashed Benalia and other Dominarian nations. What that does mean, though, is that we're seeing a Phyrexian victory being depicted on a white card!
I do wonder, if they reprinted Rout in Scars block (now that the Phyrexians are back), whether they wouldn't rather show a rout in favour of a white-aligned faction in the art!
Posted By:
Leshrac_Nightwalker
(12/7/2010 7:23:11 AM)
They cast this? Cast Twilight's Call, also from the cycle. Made for eachother <3
Posted By:
blurrymadness
(3/17/2011 8:08:45 PM)
There are lock down cards that prevent spells from playing at sorcery speed, such as Opposition (taping your lands). Rout can be casted at instant speed which allows one to bypass that situation. Casting Wrath at your opponent's turn also free you up the mana for your next. You could also cast Rout in response to other instant spells, which allow more strategic options.
If nothing else, Rout is only one mana more expensive than Wrath of God, which can easily be a second board sweeper in your EDH deck without raising the bar too much.
Posted By:
Cyberium
(11/26/2011 5:37:16 PM)
It may cost quite a bit to use, but instant speed wrath is very powerful, and shouldn't be underestimated.
It's scarce for a reason.
Posted By:
BongRipper420
(8/19/2012 11:40:40 PM)