Jughead is a beast in the right deck. Your opponent will take the five just so he doesn't untap, then he untaps anyway when you cast Altar's Reap or Prey Upon or Beast Within or Brimstone Volley or Doom Blade on their turn.
Posted By:
Lavrant
(12/6/2011 7:28:58 PM)
What kind of rating is this? Are you people seriously thinking about how good of an attacker it is? Go to shadowmoor. This thing is broken as hell. Elemental mastery, presence of Gond, and any free sac effect.
Posted By:
Kindulas
(1/7/2012 10:11:52 PM)
Three ideas off the top of my head: Prey Upon, Wing Puncture, Unwinding Clock
Interesting. Not great, but the drawback isn't super hard to get around. I could see it being good in the right sort of deck.
Posted By:
nemokara
(9/23/2011 2:44:03 PM)
Unwinding Clock works fine to make this semi-feasible. Run it in black with Heartless Summoning and you've got a 4/4 for two colorless that can be bolstered a turn before the Unwinding Clock drops, and maybe even with a friend to join it.
Posted By:
NegFactor
(9/23/2011 8:49:32 PM)
Put viridian longbow, or any of the red or blue tim cards on it and wipe the board of creatures with toughness less than 2.
Posted By:
kiseki
(9/24/2011 2:26:23 AM)
this card is a lot better in limited than it looks, between morbid cards and other cool interactions like blazing torch makes it pretty solid for a limited pick
Posted By:
raadface
(9/24/2011 11:09:07 PM)
Pretty much a bomb in limited
Posted By:
pedrodyl
(10/25/2011 5:31:57 PM)
I bought the precon deck that came with Skirsdag High Priest because I needed a deck that was fair to play against my friend who just started. This isn't in the deck, but it should be, it doesn't matter though, because I got one of these in the pack that came with the deck and an extra Demonmail Hauberk in another pack. Anyways, I had the best moment where my opponent was at 9 and I topdecked one of the hauberks, played it and sac'd a Reassembling Skeleton to the hauberk to both equip it to and untap the juggernaut and swing for the win. Once I find my Heavy Arbalest it is going in there as well ^_^
Posted By:
poprockmonster
(10/29/2011 9:23:49 AM)
This combo isn't exactly standard, but...
Elemental Mastery, Bloodthrone Vampire.
Infinite 1/1 hasty elemental tokens until end of turn, an indefinitely large Bloodthrone Vampire, and any number of untaps on your Juggernaut, in case you needed that for something. Paradise mantle or something, get infinite mana to go with it.
Posted By:
NoobOfLore
(11/15/2011 3:34:33 PM)
Looks pretty cool. At the very least, he'll bitr a removal or act as a 4-mana (and colorless at that) lava ax. Attacking with him turn 5, the other player has to either block him or let him through (duh). If they block, they will probably loose the chump, in which case you get to do it next round, until they let him go through or kill him. If they let him through, you got a cheaper lava ax that will recur once a creature dies. Sure, by that time they may have something that can kill him outright (any 5/6+), or wall him back to tapped (any X/6+), but then again, they might not. Sure, you can do some combos with his untap condition, or otherwise build a deck around him, but he's alright pretty much all the time, though if you aren't going to build around him there are probably better choices. So a solid casual card, with possible combo potential.
And a cool name/flavor to boot.
Posted By:
00zau
(1/11/2013 3:33:44 PM)