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Community Rating: 3.221 / 5  (34 votes)
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Worst magic experience ever, turn three ward of bones off of these lands.
Posted By: Kryptnyt (6/21/2012 1:49:40 PM)


I've seen the lands of this cycle work really well, in a pauper storm deck. It uses the extra mana to play multiple free spells quick and makes a high storm count fast.
Posted By: Tommy9898 (1/25/2011 4:09:52 PM)


Like the Fallen Empires sac-lands, this gets you a little extra mana when you need it, only this land cycle also aids with colors.
Posted By: A3Kitsune (7/5/2010 4:59:45 AM)


Kinda nice when you need that little extra mana for plating an Esper card, I kind of see the Esper abilities in this, but I would rather have the one that comes into play tapped and I can choose One of Blue, Black, or White of them instead of Comes into play and I could add a Blue or Sac and add BlackWhite
Posted By: TrueBloodWolf (7/4/2011 7:52:46 AM)


@ TrueBloodWolf:

See: Arcane Sanctum.

However, the benefit of getting extra mana from this card and opening it to graveyard recursion could be mighty powerful. Envision a Second Sunrise deck. Imagine going off, making lots of mana a la Lotus Bloom, sacrificing lands like this one by one until you cast the instant, returning all your artifacts, creatures, enchantments, and lands to the battlefield to be used again. If you're lucky to have an Amulet of Vigor in play, the "comes into play tapped" drawback on all such permanents, such as this land, is completely negated. And then you can have some more recursive chaotic fun:D

I would slam a card like this in my EDH.
Posted By: DacenOctavio (9/9/2011 10:47:40 PM)


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