I just built a Bloodchief Ascension deck thanks to this card.
Posted By:
Chamale
(4/28/2011 4:11:51 PM)
I like this card for a mill deck, because it turns any normal creature into a milling machine, or it can make your Screeching Silcaw mill even more cards. If you've got slots in your deck, it's nice, it's early, and it's cheap. 3.5/5
Posted By:
ZeroSheep
(4/30/2011 6:02:24 PM)
People, this is a card to be used with a bloodchief, or graveyard-related cards.
This is NOT a mill card, if you can mill out enough cards with this artifact for it to be effective, why aren't you just beating your opponent by pure damage?
Mill decks are not aggro decks.
Posted By:
thepekay
(5/1/2011 4:59:48 AM)
2 mana artifact? Throw this in ANY beat down deck for advantage.
This makes life gain decks with no protection from milling useless.
Posted By:
Boakes2047
(5/1/2011 11:47:41 AM)
@thepekay "Mill decks are not aggro decks."
Tell that to Dimir.
Posted By:
Zuriga_Sungama
(5/2/2011 6:13:37 PM)
Note that if you're not comboing out with Bloodchief Ascension or actually trying to deck them, there's absolutely no advantage to having this out simply for beating on them. It's total luck whether you mill their answers or mill them into their answers. Shriekhorns also suffered from this in MBC limited unless you were using them to enable metalcraft, beating someone over the head with 5/5 Shriekhorns, or making a dedicated mill deck.
Posted By:
auriscope
(5/6/2011 4:41:25 PM)
YES. I've got a {G}{U}{R} Ally deck that switches between early aggro into late mill Halimar Excavator. It's really disorienting to have to deal with an entirely different strategy halfway through the game. It's wonky and completely unexpected, and this is perfect.
Posted By:
blindthrall
(5/9/2011 8:53:29 PM)
As if mill wasn't already possible in limited environments, they print this. If you'd happen to snag 2-3 copies through the NPH pack, you can probably get a playset of Shriekhorn to play with it during the MBS pack. With a creature or two with evasion, and some good removal, you'll mill them fast enough.
Posted By:
FrostyMarvin
(5/10/2011 6:00:04 AM)
While clearly best in the format with the smallest deck size, Mindcrank remains a non-pick. It's the kind of card you pick late because it's there and might end up running if you find some other millers in subsequent packs. And honestly, even that isn't very likely. Don't waste an early pick on it, even if you want it; it should table. Be aware also that Scars draft is going to speed up with New Phyrexia, so any plan you had of milling your slow opponent out is unlikely to come to fruition.
Posted By:
Selez
(5/10/2011 6:33:51 PM)
Better than the other listed sequence:
Turn 1: Mountain, Goblin Guide (Doesn't help the combo first turn. Blackcleave Cliffs along with Vampire Lacerator or Pulse Tracker works too).
Turn 2: Swamp, Bloodchief Ascension, swing (counter 1). On their turn, Lightning Bolt (counter 2)
Turn 3: Land, Swing (counter 3), Mindcrank. At the start of their next turn, Bolt/Burst Lightning.
To make it at least somewhat useful outside of the combo, maybe Surgical Extraction and Haunting Echoes.
Posted By:
Nighthawk42
(5/11/2011 8:22:36 AM)