This card is in the same colors as Conundrum Sphinx and Necropotence. And there is probably a stupid broken Green draw spell I haven't memorized, but have heard of. Oath of Druids? Sylvan Library? One of those old wierd Green cards was pretty good at drawing, I thought for sure....
just in case any of you were unsure what you should be doing with this.
Funny thing: if it wasn't for Necropotence, I would say this card had roughly 0 Gorgon flavor beyond the art.
However, BECAUSE of Necropotence, I always associate 'skip your draw step' with 'you are about to do something so evil, it took the deaths of 1000 innocents just to find a DECODER to the MAP that led you to the KEY to the VAULT with the actual evil inside it. A large amount of death will ensue when you open that vault.
Also because of Necropotence, I assume that anything that says 'skip your draw step' causes your library to shit cards into your hand.
Oh, and Necropotence's art is ... (see all)
Posted By:
DarthParallax
(2/15/2012 2:17:35 AM)
not as strong as mimeoplasm but 100% more fun to play with.
Posted By:
Arachibutyrophobia
(12/8/2012 7:28:39 PM)
I once had this on the field while my 2 opponents were top-decking, I won that game ;)
If she survives just untill your next turn, she is more than worth it. The card advantage she provides is ridiculous, drawing envying gazes from all other players. Glad i chose Devour for Power, all 3 generals are indane!
Posted By:
Sironos
(7/5/2011 2:26:11 PM)
Damia, Sage of Stones, Null Profusion,and Psychosis crawler. Smile and repeat.
Posted By:
LordofAwesome33
(7/12/2011 4:25:53 AM)
If it wasn't for that single forest it requires, it would be in my deck. :( 5/5
Posted By:
quiteanass
(7/25/2011 11:05:27 AM)
Thought Gorger, I choose you!
Posted By:
VampireHounds
(10/1/2011 12:38:57 PM)
For people mentioning One With Nothing , just use Breakthrough if you're looking to self-mill.
This would be amazing in my Psychatog deck, but I guess I can make due with Seizan, Perverter of Truth instead. :/
Posted By:
GlassJoetheChamp
(1/8/2012 6:55:47 PM)
Surprised nobody's said this yet: Archmage Ascension.
Yes, it's a huge target for removal, but what enchantment isn't? And while it can be slow to get going in anything short of an "I draw cards" deck where the entire purpose of the deck is to draw cards, the fact that you can easily draw 2+ on each of your turns with Damia makes up for it.
Once the Ascension is active and Damia's on the field, you get to refill your hand with any cards you want at the start of your turn.
Posted By:
Diachronos
(3/15/2012 4:55:31 PM)
Better be wary of removal...
Or worse... Eon Hubs.
Posted By:
Arachnos
(4/13/2012 11:42:22 PM)
Played right, this reads "at the beginning of your upkeep, draw 7 cards."
That should cost more than 7 mana, and the 4/4 deathtouch body is gravy.
Posted By:
NoobOfLore
(5/29/2012 4:50:16 PM)