It puts the "laughter" in "slaughter."
Posted By:
Pick15
(7/17/2013 6:27:46 AM)
I like it when I can't run True Conviction or going up against it. Not too fond of using it WITH that card.
It's nice because in one way, it helps even the field. If they have a bunch of guys with double strike or first strike and you take that advantage away from them (hence why i like it without/going against True Conviction), then they become less threatening. I like that it gives everything berserk and when used with Oni of Wild Places since if YOU don't want your guys to have berserk, you can bounce him back to your hand with the Oni and then play him during your post-combat main phase. A good card, an 8/8 for 8 with only two colored mana that can end games quickly or help even the field after someone drops a True Conviction or something similar.
Posted By:
Zielheim
(6/18/2011 11:14:29 PM)
FIGHT!
Posted By:
Arachibutyrophobia
(7/13/2011 2:23:49 PM)
And then it was a Holy Day. But don't worry, the holiday will be over when it is MY turn to attack YOU.
Posted By:
ClockworkSwordfish
(6/17/2011 8:55:29 AM)
Turn two killer? TURN ONE KILLER (non-Commander)
1. Mountain, {T}, {R}
2. Either: Rite of Flame: {R}{R}
2. or: discard Simian Spirit Guide (better in case of Mental Misstep): {R}{R}
3. Desperate Ritual/Pyretic Ritual: {R}{R}{R}
4. Seething Song: {R}{R}{R}{R}{R}
5. Reverberate/Fork on Seething Song: {R}{R}{R}{R}{R}{R}{R}{R}
6. Geosurge: {R}{R}{R}{R} + {R}{R}{R}{R}{R}{R}{R} for creatures/artifacts only
7. Wheel of Fortune: Draw 7 new cards. Still {R} + {R}{R}{R}{R}{R}{R}{R} in pool.
Use further mana accel to get {R}{R}{R} + {R}{R}{R}{R}{R}{R}{R} (e.g., 2nd Rite of Flame)
{R}{R}{R}{R}{R}{R}{R}{R}: Avatar of Slaughter
{R}: Mark of Fury/Mass Hysteria/Need for Speed
{R}: Furor of the Bitten/auto... (see all)
Posted By:
Lord_of_Tresserhorn
(3/9/2012 1:31:51 AM)
This game isn't bloody enough yet. In response to your Avatar of Slaugter, I'm going to Bazaar Trader you my Inquisitor's Flail. If I'm going to lose, I'm taking EVERYONE else with me.
If it was MY Avatar of Slaughter though....I'd play Terror of Kruin Pass, and Xenograft, naming Werewolves. That's sounds like ALMOST enough overkill. Except that you can never have enough Overkill.
EDIT: Wow. JUST woooow.........You know what's more broken than this guy?!
THIS GUY. WITH CAN HAZ FLYING. FOR ZERO MANA.
Gisela, Blade of Goldnight, congrats you just made Kaalia of the Vast a lesbian :p
Posted By:
DarthParallax
(4/26/2012 9:08:35 AM)
This guy could take down an Emrakul in combat and live.
Posted By:
JFM2796
(7/31/2011 1:17:33 PM)
I would've liked an alternate cost like if it's turn 10 or later, you may pay ala the other Avatars like Avatar of Woe.
Posted By:
EpicBroccoli
(2/22/2012 1:58:36 PM)
An 8/8 double strike that gives your army doublestrike for 8. That right there can end some games with a bit of help from haste.
It also forces your opponents to attack next turn. Drop this on your second main phase and keep your army untapped. Now everyone has to attack each other or they run into your well prepared army with a nice 8/8 avatar of slaughter guardian. And then when it is your turn again, besides fresh summons your opponents will be defenseless for the kill.
The major drawback is giving your opponents armys doublestrike. But Avatar of Slaughter should be able to rule the ground and deter most ground forces from coming at you, or risk being diced up. Pair this up with an efficient flyer and you should be golden.
Posted By:
TheWrathofShane
(4/16/2013 11:38:33 AM)