Centaur Chieftain after somehow getting him to Hulk Out?
Posted By:
SkyknightXi
(4/27/2012 9:51:01 AM)
How is this not a Wolfir? I read the effect and get a mental image of a huge werewolf leading a charge, like in Full Moon's Rise. Except instead of the moon and werewolves, it's angelic light and wolfir. That would be way more in flavor for the set than this random beast. The only thing I can think of is that Garruk summoned this thing, but I have no idea why he would do that.
The effect is sweet, tho. Karador EDH is where this thing's at.
Posted By:
Kelptic183
(5/5/2012 10:26:42 AM)
GUYS. Read it carefully:
Just by itself, it is a 6/6 Haste Trampler for 8! That pretty much covers the mana cost for most big green creatures! Then you get a FREE attached pseudo-overrun (Pretty much is overrun if you have at least two other creatures)! This thing is a huge bargain!!
Need I remind you all? You're playing green. Dropping this on turn 6 should come natural and could be a huge game breaker if your opponent has even the slightest board disadvantage.
I give this card a solid 4/5 stars. Anything less than that is a crime.
Posted By:
dberry02
(5/11/2012 3:40:17 PM)
I don't know how one of the least flavorful cards i've ever seen made it into the most flavorful block i've ever seen. How does a lumbering, derpy beast inspire my other creatures and have haste? Literally nothing about this card makes any sense, from its abilities to its place in the Innistrad world. Perhaps if it were released in a core set or something, or even a set where beasts are, you know, a part of the story, it would be a little more appealing...even if it still had the arbitrary haste.
It's as if they had a cool playtest card to name and they just ran out of time and slapped a creature type and name on it. You couldn't make this a wolfir? Honestly?
Posted By:
Laguz
(5/11/2012 4:15:00 PM)
Doesn't looks 5/5 for its size. And lacks trample... How can a dumb beast give a power burst to my creatures? Bad flavour on this one IMO.
Posted By:
Lohran
(4/30/2012 9:30:58 PM)
Although his flavor kind of makes no sense (are the other creatures that attack with him supposed to be inspired by his size? And how is a "behemoth" supposed to be fast and have haste?), the card itself is a game-winning beast. Alone he is a 6/6 trample haste as its come into play ability counts itself, but if you have just two other 2/2s in play you will be able to swing for 18 damage with trample in one turn.
Posted By:
grothesk
(5/8/2012 4:03:48 AM)
It is so funny when you have highly destructive deck with lots of removal, and you play against a deck with this ugly, oversized, horned frog, and you have continuously killed every creature they have summoned, and they topdeck this, sending in their 8CMC 6/c with haste and trample, soon becoming 5/5, the sheer disappointment in their eyes is so clear to see.
This creature is running rampant in my area (in tournaments, not in the area), so I tend to pack more removal in my decks than usual. It epitomizes green at it's worst, big, big, pump, brute dumb strength, kinda like the Hulk. I really hate this kind of big, beefy, dumb, ugly looking mucle beast, I wouldn't feel good playing it, it's so straightforward and uninteresting, play creatures, play this, smash... hurpa derp!
Posted By:
Sironos
(11/12/2012 3:15:09 PM)
I noticed a lot of the Mythics in this set seem like EDH cards. Regardless, gogo tokens.
Posted By:
.Blaze.
(4/26/2012 3:56:49 PM)
If you're a timmy and like overkill, there's always Cloudshift.
Posted By:
Sutebe
(4/30/2012 9:37:19 PM)
Yep, the flavour is totally off. Lazy & unimaginative design.
For the same rarity & mana cost Black got Griselbrand and White got Avacyn, Angel of Hope which I think are superior in every way. Perhaps WotC should recruit better designers for Green cards...
Posted By:
AncientTimer
(5/8/2012 1:37:41 AM)